Share Collapse

Author Comments

I am pretty bad with time management, as you probably know by now :)

I had a pretty big project almost done for this month, but then I celebrated my birthday too much and today is halloween socialising, so I present you this very quick version of snake, controlled by mouse input. :)

I hope you have a few fun minutes with it!

follow me on twitter for weird gifs, mockups and updates on my big project:

Log in / sign up to vote & review!

Newgrounds accounts are free and registered users see fewer ads!

Pretty fun game with simple mechanics that I don't get why people don't understand. It definitely needs a score counter since there's no real motivation to get many bombs when you don't know what "many bombs" means.

Nice game but it needs some sort of instructions that explain the game a bit more briefly that you should collect the items not touch the sides and not let the red orbs of the snake to touch the main orb. Also a score counter would be nice. Keep up the work!

So I'm rating this as a 3 It seems very FUN and a COOL idea, but I feel that it needs to be self explanatory. I don't think its a good thing to have the player confused out the gate. Also a high score with this type of game may make it more appealing. The red starts off too fast. Still great game.

I think it was a great time waster. It's an interesting concept, and I definitely agree that there should be highscores, leaderboards, etc. That'd make this a lot more competitive and addicting, for sure. More play space would be nice, as well. Good job, mate!

bigger space would be nice, no problems with anything else.

for the people going "there is nothing to do, i hit the wall i die i eat the stuff i die i sit still i get bored", you are supposed to eat the green things and move your mouse constantly above a certain speed. if you are eating the things and dying and you dont know why, its because your tail (red) is growing but you are moving so slow your head covers it and you die instantly.

Credits & Info

2.59 / 5.00

Oct 31, 2017
10:41 AM EDT
Skill - Avoid