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Nothing To Hide

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Medals

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BE SOMEBODY 5 Points

Run away, and begin your escape.

Support & Share 5 Points

Support us, or share this satire of social media on social media.

Self Surveillance 10 Points

Complete the "Moving iEye" levels

Slidewalking 25 Points

Complete the "Slidewalk" levels

An Act of Activation 50 Points

Complete the "Activating iEye" levels

BE NOBODY 100 Points

Yay, you completed the whole demo! You dissident!

Author Comments

[EDIT: Blank screen bug fixed. There was an issue with HTML5 Newgrounds Medals]

THIS GAME IS STILL ONLY A DEMO.

But if you like it, please support further development!
http://NothingToHide.cc

10% of all donations go to charity, and the game itself
will be open-source and dedicated to the public domain.

=== A Story of Insecurity In Security ===

In this anti-stealth game, you're forced to help with your own surveillance. Act like you're always on stage. A fake smile for the camera. If you can't hide who you are... you have to hide who you really are.

=== Introducing... the HTML5 port of the Newgrounds API! ===

Newgrounds currently only has a Flash version of their API, but I've started porting it to HTML5. (which is used in the above game) Later today I'll post a link to the code & demo for the API I've ported so far, and make it easy for you to drop it in your HTML5 games, too. Cheers!

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The people who made this game are GENIUSES! So very creative and interesting!

omg very emotional tugging game about hiding from yourself

Definitely not my style of game.
I hate it because it is all to creepy and real!
Very well done, and an interesting twist on the stealth games!
Game play was solid, and controls were simple and easy to control.
Movement speed was well balanced.

good

Really enjoyed the 1984-esque vibes (if that's even an accurate descriptor for this game) and the unique (I think) anti-stealth/puzzle concept. It's a real shame that development was abandoned several years ago, I felt as though this game had lots of potential from this demo (even though I had somewhat of a hard time beating the last two levels).