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Fear Less!

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A girl's recurring nightmares of being chased by death. Clear your mind and fight back against the darkness!

Wow, over 160,000 views! Thanks so much, Newgrounds!

I added five site medals to say thanks. And one of them is really, really hard. =)
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Instructions:
Z to jump. X to attack. Aim attacks within red to fight back.
Game controls can be changed in the Options menu.
[ 0 ] zero key mutes
[ - ] / [ + ] adjusts volume

A collaboration between innomin and atpalicis ( atpalicis.com/ facebook.com/atpalicis )

Music:
"[o<>o]" (soundcloud.com/tony-mccoy/o-o) by Tony McCoy (soundcloud.com/tony-mccoy)

Full soundtrack free here (remove spaces from links): dropbox.com/sh/deo0gfyurbgbi1s/GO8qNqMJH1

FAQ:
1) the game does have an ending, but it's a bit of a puzzle to solve. hint: unlock all medals and 'fear less'. =)
2) the visual disorientation some people are getting is an optical illusion called the 'waterfall effect'. it's harmless, and should stop if you take a short break. wikipedia.org/wiki/Motion_aftereffect
3) all randomness is structured into groups with delays, so the game is fair when you get at least double jump.
4) the fire/skull area is beatable without taking damage. it might scare you the first time, though. =)
5) I switched over to the newgrounds API after mochi died. Sorry to everyone who had problems playing on april 1st. It wasn't an april fools joke, promise!
6) atpalicis and I are working on a much larger project right now, so stay tuned!

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ok ok this game was too boring to try to go for the medals im just being honest!

Music is awsome and the art is pretty, its simple yet you need some skill play, its just perfect! The only question i have is ''Why isnt this is in the android app store?''

Loved It! Challenging but not impossible. The art was beautiful and I LOVE the music. Great Job!

This game is amazing. Music is perfect, pixelated graphics and effects are flawless, and characters are cute - all of them, flaming skulls included.

I would call this a true masterpiece, although a short one, but there is still room for improvement (I know it is almost 4 years old, but nonetheless...):

Receeding after damage to have more time to react against next obstacles is a nice touch, but sometimes it backfires - making the girl get damaged a second time by obstacles that are too close. This could infuriate a few players after happening a few times, especially if they are going for the hardest medal. Increasing the current invincibity window by 1 second - allowing her to jump during this last second - would be enough.

That obviously isn't enough to even consider pulling any stars from my review. Well done.

The Chowder reference, "Trouble with Truffles" medal, is almost unnoticeable. I wonder if anyone else besides me saw it, also lovely job with the game! The concept is grand and all but I was hoping for there to be more to it. Or maybe some Easter eggs to be found like clicking on a stuffed animal in her room or something. It's still terrific without it, and I hope you have fun working on your next project!

Credits & Info

Views
238,340
Faves:
2,461
Votes
673
Score
4.52 / 5.00

Uploaded
Jun 7, 2013
4:19 PM EDT
Genre
Action - Platformer - Hop and Bop
Tags