Melee Man

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Melee Man is a collaboration between myself and David vs Goliath. We built this game in under a week! The game is rendered at 160x144 (Gameboy Color resolution) and features addictively brutal gameplay elements and 2 beastly boss rooms.

Melee Man features the retro stylings of Daniel Davis. Daniel is making waves in the USA chiptune scene with his blend of timeless melodies and mathematical rhythms... using only an original GameBoy as his instrument!

A/D or Arrow Keys to Move
W, Up Arrow, C or J to Jump
S, Down Arrow, Z or K to Shoot
R to Retry
M to Mute


10/31/2011 - I moved some levels around and fixed a few major complaints that people had. Really great feedback, guys! Keep it coming. :)

10/31/2011 (2) - Fixed a bug wherein the boss on level 15 had more health than intended. He should now die after the 8th hit. Thanks as always for your continued support and feedback. :)

11/13/2011 - Fixed a bug where levels would not load for certain users. Thanks for bringing this to my attention, everyone! Let me know if any of you still have problems.

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Really Great Game! Reminds Me Of All the Fun I Had With The GBC With The Art Style. Great Job With The Difficult Bosses!

Nice game, but too unforgiving on boss stages.

GB style graphics and original music are great and add a lot of quality to the game (although I'm still wondering why "Melee" man uses a gun). For a game made in a week, this is amazing.

It's actually possible to go through the whole game with 0 deaths until the very last boss, which is almost impossible to beat. Takes a lot of tries and also luck to beat it. Just going slow, killing everything dangerous and timing jumps on cannonballs to avoid receiving damage.

Wish someone knew the song title from the main menu :( it's really upbeating

10/10 Like skyrim without guns.

Normal platforming game. nice effort and style.

Credits & Info

3.72 / 5.00

Oct 30, 2011
11:23 PM EDT
Action - Platformer - Hop and Bop