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Melee Man

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Level 1 Complete! 5 Points

Reach the door at the end of Level 1

Level 10 Complete! 5 Points

Reach the door at the end of Level 10

Level 2 Complete! 5 Points

Reach the door at the end of Level 2

Level 3 Complete! 5 Points

Reach the door at the end of Level 3

Level 4 Complete! 5 Points

Reach the door at the end of Level 4

Level 5 Complete! 5 Points

Reach the door at the end of Level 5

Level 6 Complete! 5 Points

Reach the door at the end of Level 6

Level 7 Complete! 5 Points

Reach the door at the end of Level 7

Level 8 Complete! 5 Points

Reach the door at the end of Level 8

Level 9 Complete! 5 Points

Reach the door at the end of Level 9

Level 11 Complete! 10 Points

Reach the door at the end of Level 11

Level 12 Complete! 10 Points

Reach the door at the end of Level 12

Level 13 Complete! 10 Points

Reach the door at the end of Level 13

Level 14 Complete! 10 Points

Reach the door at the end of Level 14

Level 15 Complete! 10 Points

Reach the door at the end of Level 15

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

Melee Man is a collaboration between myself and David vs Goliath. We built this game in under a week! The game is rendered at 160x144 (Gameboy Color resolution) and features addictively brutal gameplay elements and 2 beastly boss rooms.

Melee Man features the retro stylings of Daniel Davis. Daniel is making waves in the USA chiptune scene with his blend of timeless melodies and mathematical rhythms... using only an original GameBoy as his instrument!

Controls:
A/D or Arrow Keys to Move
W, Up Arrow, C or J to Jump
S, Down Arrow, Z or K to Shoot
R to Retry
M to Mute

UPDATES

10/31/2011 - I moved some levels around and fixed a few major complaints that people had. Really great feedback, guys! Keep it coming. :)

10/31/2011 (2) - Fixed a bug wherein the boss on level 15 had more health than intended. He should now die after the 8th hit. Thanks as always for your continued support and feedback. :)

11/13/2011 - Fixed a bug where levels would not load for certain users. Thanks for bringing this to my attention, everyone! Let me know if any of you still have problems.

Reviews


Its fun and challenging

Good responsive arrow key controls for a Mario meets Mega Man styled retro game. The game speed reminds me of playing Nibbles (an old QBasic game) and may be too fast for some. The theme reminds me of Duck Tales on NES. It's a fun game and could be even better with more polish.


People find this review helpful!
TheVillageBlacksmith responds:

Thanks for the feedback - I'm glad you liked it!


melee man my ass

he's got a gun


People find this review helpful!

The perfect background music for this game

I know that this game is hard, but isn't this the funny part of the game, also "I can't beat AirMan" totally fits in this game.



More irritateing does not equal more fun.

it was an interesting game, short no room for upgrading. first boss was irritating. it would appear right on top of you if you weren't moving. and healing in the fight was a bit rough if you weren't used to bouncing off of cannon balls -__- other wise it was ok i managed to beat the boss on my third try but that's just because Im good at retro bounce off the head of the bad guys kinda games.



lol

Not bad, I love retro games, but there are some problems. In one of the last levels (sorry but I don't remember wich one), I got blocked: I am in front of the door, but there's no key, probably because I didn't kill every enemy. But I can't die, because you can walk on the pit that is at the bottom of the level, and there is no enemy to kill me! Strange part, because I found a sign with nothing written on it in the lower left corner of the stage. Is there a suicide button or something like that?


People find this review helpful!
TheVillageBlacksmith responds:

Thanks! I didn't notice the "point of no return" that had ended up in there (probably because as a developer I knew I had to grab the key first). I ended up moving the key to a more obvious location. I also added a list of controls to the game description - the button you were looking for was 'R'. Thanks for playing! :D

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Credits & Info

Views
114,454
Votes
2,312
Score
3.80 / 5.00

Uploaded
Oct 30, 2011
11:23 PM EDT
Genre
Action - Platformer - Hop and Bop
Tags