i believe i can fly!!!
^ THIS A REALLY DATED VERSION ^
Combatants attack each other by means of a ball of energy
The players must 'tag' the ball and keep it charged for it to be their weapon
When the ball is at its highest charge it can deliver a fatal blow
Performing combos on the ball deals more damage
MANUAL>>
Player Controls
Aim :
Use your Mouse to aim your target reticle
Any attack will apply force in this direction relative to your player
Technique :
- Keep your eyes on your player, the ball, and target at all times
- Aim vertical to assist combos
- Effectively lock-on to your enemy as they move about you
Power :
Hold down the Left Mouse button to increase the Power you intend to use
You only have as much Power as you do Stamina
Technique :
- Keep on eye on your Stamina gauge
- Save the high Power attacks for when you need them
Basic Movement :
(W) Use jets to fly upwards
(S) Use jets to fly downwards
(A) Use jets to fly to your Left
(D) Use jets to fly to your Right
Technique :
- Use short bursts for controlled flight
- The faster you fly, the longer it will take to change direction
- If you time the release of your jets correctly on impact, you can rebound off walls without slowing down
Instant Movement :
(Shift) TELEPORT
Press and release to instantaneously move at 3X velocity (ie in direction of travel)
Technique :
- Useful for dodging and covering large distances quickly
- Teleport in front of the ball and unleash your next attack, chain this technique to dominate the ball
Offense :
Release the Left Mouse button after charging Power to unleash an attack
Attack technique determined by Players Aim and Power
Stamina cost determined by Power
You cannot perform an attack that requires more Stamina than you possess
You cannot be hurt whilst performing an attack
Basic Technique :
- Use the target reticle colour as a guide for your attack technique
White - performs a Stall, or a braking attack
Green - performs a Kick
Yellow - performs a Punch
Red - performs a Power attack
- Use Stall attacks to help build combos
- Finish the combo with a Power attack to charge the ball faster
Advanced Technique :
- Attack with a burst of your jets for a lunging attack
- Take advantage of your drone and use it as a projectile to chain combos
- Teleport in front of the ball and unleash your next attack, chain this technique to dominate the ball
Defense :
(SpaceBar) SHIELD
Press and release to unleash a sphere of shielding energy
Ends combo rally
Basic Technique :
- The shield will take a fraction of time to charge, so time it wisely
- The ball rebound can be controlled by the mouse' distance and angle from you
Advanced Technique :
- The shield is a very effective teleport-attack
work time approx 5 weeks
ZBall is in its prototype stages, and is my first Newgrounds submission, any and all feedback is greatly appreciated
Audio credits to Dragonball(Toei) & StreetFighter(Capcom)
ZBALL GAME MANUAL - for full manual > http://rapidshare.de/fil
es/
26848918/Z_Ball_ReadMe.d
oc.html
i believe i can fly!!!
Good job!
Great game I love it!
not your best game...
BUT STILL ONE OF THE BEST GAMES AROUND!!! GO KynetiK-27!!! :D
ky ky
"ky ky he's the man if he cant draw it then no one can"
*says really fast*
thistrademarkispropertyofmesostepoff!
!"
i like it
You could make it better by getting to create/pick a character than playing as the same guy over and over so i give i a 9
Im currently working on a massive fighting adventure game, loosely based on this fighting style and graphics. You will have character customisation and unlockable characters, youll be pleased to hear :P
This version of Z Ball is reeeeeaaaally old. Try Z Ball X.