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Reviews for "PHASE ONE"

Kinda slow, but pretty well done. Even then, there are things to work on as far as the animation goes, such as the movement. This, I feel certain you'll get in time. Unfortunately, this one kinda led nowhere. Hoping the next wont.

the walking looked really quite unnatural (especially the way he/she held the spas 12), you need to improve your animating skills, everything else was good, it was just a little boring as well.

I have to agree with what was said before,
Character model
Movement
The position of the gun

I didn't mind the texture so much, I liked the smoothed out feel, made it feel futuristic, which is what i think you were trying to achieve. I think if you could make it more metallic than plastic though, it would work even better. Titanium or some such metal. Sounds, yeah there needs to be better sounds to create a bigger sense of space. Simple plot, guy explores a facility then we get the conflict where the possible antagonist is introduced and from there we can extrapolate that this will either be horror or suspense. I don't mind the small visor, it's your world, you can make your characters however you want, just make sure there's a reason for it. Why does your character have that helmet? Is it standard issue? Was it designed by top military weapons & armor contractors for maximum protection? I'd suggest adding a HUD on the inside rather than the simple cut out of the visor for the 1st person view.

I definitely think this deserves nothing less than a 3 star. You put effort into it, a lot more effort than I could or many of us, I'm sure of that. This is an average quality piece, so it deserves an average rating, not that that is a bad thing though. You're almost there, you can make it better. Bring his gun closer to his chest and more to his right arm, make it slouch at times so it feels like there's weight to it. Adjust the run so it's not a knee-high march, watch videos of soldiers running to get a better feel. I like this and feel like it could be so much better.

Also, fix his butt, he's got a "U" for a crotch and no butt cheeks, plus there's a crease horizontally across his bottom and it's rather distracting. It's all I could think about through most of the film.

Nice graphics though the actual animation process is lacking.

I think that when he was going down the elevator, maybe he could had talked on his mind of why he was going there. What was his mission, or something.