Hmmm
Not bad... the weapons are original in most respects, the gameplay is fun and reminiscent of Nazi zombies, and the skills are actually helpful... however despite your updates there are still some problems...
1- The barricades may as well not be there, their so weak and they aren't upgradeable, the only thing their good for is holding back the aliens for a few seconds for a quick reload.
2- Ranged aliens as stated below are incredibly over-powered... in fact I was decimated by the first one I encountered, and I didn't even see it. Either make the bullets more noticeable or give the enemy a glow effect because as it stands their just plain impossible to see.
3- pistols appear to be much weaker then long-guns per-price even with their skills, they appear to reload slower and do less damage despite being more expensive then some long guns with far greater stats.
4- Whenever the aliens break through the barricades i couldn't help be feel... choked... what I mean is I feel like I had no where to run at all sense more aliens were breaking down the other 2 barricades at the same time... I would recommend either adding upgrades for the barricades, or making the building larger to remedy this little problem.
5- Whats with the HP? even with all of the medical skills you can still die in barely three hits... on-top of the barricades being as weak as card-board it seems like our hero is as frail as the man with glass bones. At the very least allow the player to purchase/craft aether enhanced armor to improve his defense or hp
6- the turrets seem pretty useless... their range is so limited that they can't shoot beyond the barricades (in most cases) I wasn't really able to buy many turrets because of the ranged alien issue coming up shortly after, but the one I did test (2nd one) was... well... garbage... despite its damage, it had almost no reach, and barely helped at all.