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Reviews for "Aetherpunk 1.1"

Good but one MAJOR FLAW

If you die you start back at the very start?! What the hell! How is anyone supposed to unlock the final gun with this..? --_

Sorry

No continue and it's almost impossible to see the ranged enemies attacks or if they're even there with the color scheme of the building. If I didn't get killed just when things started to get interesting / fun I'd give this a higher score but because I don't like waiting through 20 slow waves before I can start buying fun things.. And because your health doesnt increase as you level up. And because I went from almost full hp to dead in one stealth attack from the ranged guy I couldnt even tell was there I have to lower the score a good deal.

Would really love to play this

Unfortunately, like several others I have run into the main menu bug :(

Below average for the genre; bad balancing.

Graphics: 5/10 - The graphics are good up to a point. Eventually you won't see any new creatures, and a lot of the creatures look Alien-esque. Little variety after awhile. But, I can look past that. The biggest problem is that the graphics are not optimized. I have a dual core processor, 4 gigs of RAM, and a 1 gig memory card. While my computer is no where beast mode, it should be able to easily handle a flash game. When you get an automatic weapon, the game becomes unplayable. I took two points off this score due to optimization issues.

Music: 7/10 - Good music, especially the intro

Storyline: 5/10 - Nothing too unique or original. I do like the beastiary. I knocked off a point however, because the damn text is too hard to read!

Difficulty / Gameplay: 3/10 - The gameplay has been done before, and done much better. Difficulty, the games balance, is paramount to a genre like this. If the game is too hard, you won't get many people to play it. If the game becomes far too easy, the game becomes boring. This game has a problem with both.

Up until wave 10, the games difficulty curve is pretty good. Though I found it odd that I only needed to buy one weapon (the coil gun) to get to that stage. So I saved up for a turret; then the game became easy. That's fine. But then I got infinite ammo for the coil gun; then the game became far too easy.

I saved up for the 'bigger' weapons, expecting them to be even better, but they all ended up lagging my computer, dealing piss poor damage, or both. Weapon balancing is all over the place. You can get to the point where you watch one entrance, because your turret can kill everything else quickly. It also gets to the point where you die in two hits from a ranged attack that may be invisible.

The game has a problem with difficulty being too easy, but also when you do die, it feels like you've been cheated. The lack of a save feature is really bad, and I knocked off another point for that too.

Overall the gameplay (gun balance, repetitive, easy, cheap deaths, no save feature), is the games weakest point, and the game needs to be completely redone in this aspect. The house needs to be made bigger, so the turret only covers you when the barricades are gone. The more costly the gun, the better it should be. Enemies should be more varied, and waves should come quicker. Deaths should only 3 hits or more, and a result of being swarmed by aliens. Graphics need to be optimized so it doesn't lag so heavily when you use automatic weapons. Do all of this, and change the damn text so you can actually read it, and you'll have yourself a decent game.

Currently though, its just below average for its genre.

Would have been a lot better

I like these types of games,which you can upgrade your weapons and base to survive waves of enemies,but there are things that make this game boring and dull.

1.sound effect are bad 2.slow paced,repetitive combat 3.only 3 places to shoot 4.no save function

I played the game for about 15 minutes and when i died it started back from wave 1,well at least i kept my weapons and other upgrades back but starting from beginnig was disappointing and it made me give up easily.I don't think people will continue when they die because game is already boring.