TOO HARD but AWESOME
When I started this game, reading your note that the game would be tough, I figured I'd know what to expect. Spike hell, small platforms, little health, the works. I just finished playing through Jumper 2 (not on Newgrounds) again, so I figure I could get through that sort of challenge.
Playing through the level, I got exactly what I expected. Tough jumps, spikes everywhere, and not much health to do it. The actual level was a nice challenge, even though I did not go and collect all the items. Come to think of it, the tight jumps and well-spaced savepoints almost seemed reminiscent of IWTBTG, although being able to take a few hits made the game reasonable.
However, the boss was ridiculous. His health bar stretches far enough so that you cannot just get lucky. You have to be able to consistently dodge his lightning storm attack, not to mention that you have a fairly small margin of time to jump to avoid the shockwave his attack creates. At best, I was able to cut down his health in half before I died.
If there was a purple checkpoint right before the boss, I may have fought against him enough to learn his pattern and beat him. However, the last purple checkpoint was very far behind, before some tough platforming. There is no way that I would replay all that to only get a half dozen more attempt at the boss.
I am pretty sure that if I was able to get to the boss with six lives to spare on medium, I should not need to play though the game again just to beat that boss. Heck, now that I know the tricky jumps, I should be able to play though medium again without losing more than a couple lives. However, there is no way that I am playing through the game again right now, only to get owned again by that blue asshole.
Other than that, the game was totally AWESOME! There are not enough challenging platformers on Newgrounds. Can't wait for the next in the series.