At 1/4/07 08:14 AM, Skeik-Sprite wrote:
one last thing.
the variable is liveBots, not livebots, right?
because you called it livebots in your first post, and looking at the frame functions, its referenced as liveBots.
Use your mind mebbehzors? It's the one that's written in the AS panel, I just don't think John bothers to put capital letters in every single appropriate place.
I also had some ideas for more experienced ASers:
- Team Arena - two teams of 2-4 bots in each, teammates can also use the Heal ability on themselves and it'd be interesting if shots from a teammate can hurt you.
- Blind Arena - The livebots array isn't accessible to anyone, you have to shoot around you randomly and only guess where the enemy is when your shots hit him. For example when a shot hits someone, there is a variable indicating the position of where on the screen the shot hit that bot.
- Adding objects, like walls and crates, which are tengible and therefore block bots and shots.