I never really liked the limit break system in FFVIII. You HAD to have your HP on critical in order to use it, but even then it's not certain you're able to use your limit break as it's random. The limit break system in FFVII is far superior.
At 6/18/09 03:04 PM, Nev wrote:
Tetra Master was inferior, but thats why I want to master it.
By master, I sure as hell hope you don't mean getting the highest rank possible. That's another thing I hated about the card game - The ranking system. I believe you had to have nine arrows on EVERY card and upgrade them to the max.
At 6/18/09 06:52 PM, Aigis wrote:
Also, as far as I could tell, Tetra Master had no benefit to the game.
Again, my memory might not be so good, but I can't recall the game having any real benefits to the game, except for maybe the tournament which you had to enter.
At 6/18/09 07:33 PM, Life-Stream wrote:
At 6/18/09 03:04 PM, Nev wrote:
Tetra Master was inferior, but thats why I want to master it.
Triple Triad is just too easy for me now.
It wasn't so easy when you had to play someone with the random card rule and you get 5 shitty cards >:(
The true pain of the random rule. Good thing you can get it abolished if you play in the right regions and save before playing in another. The last thing I wanted is having these rules spreading around everywhere like a disease.