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Reviews for "Marble Trap"

Great game with great physics

Really neat game. The isometric aspect of the game was a bit awkward to get the hand of for me but I got it down after a bit. The difficulty progression is near perfect apart from the amount of levels with the rotary blades that keep you moving. Whilst I think they're a great addition to the game they can really take away from the great experience I was having previously, but then again it's replaced with another form of difficulty that offers a nice rush when you complete a level.

It's more of a personal thing than anything but I'd appreciate a difficulty selection in a sense, as well as maybe a speedrunner mode? Such as designing levels in such a way where the cannons and spinning axes can be dodged if you attempt to complete the level in an optimal time? Maybe even have a practice mode where you can set the speed of the rotary blades that chase you? Just a few basic ideas is all.

Overall the game has an absolute ton of potential and I could definitely see this being a cool game that could gather a speedrunning community of sorts, great stuff!

Very fun, but the cannons in the last levels are annoying for speedrunning

It's a nice concept, but it doesn't function well for me. Sometimes I spawn and the ball just rolls in the same direction (usually off the nearest ledge) repeatedly until I click off the game and back onto it again. The actual levels I played weren't too challenging, but rather the fact that they're mostly diagonal paths made it annoying to navigate with directional arrows. It doesn't handle speed well, which is an issue for a game where you can set and beat records. It will stutter and have large jumps in velocity as a result when I start moving too quickly (aka playing the level too well...).

mrnannings you web game prodigy you did it again. everything works great, it is a bit weird to learn the controls but once you get it it´s easy. you could just add top score over all levels for those speedrunners.