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Reviews for "Bloodborne NES"

hit boxes are unpolished. and the game relies more on reaction time rather than careful planning which is a farcry from bloodborne.

While the controls aren't as smooth as the game it's inspired by, the main problem starts when the level is entirely dark and you have no way of seeing ahead of you. So I'm just supposed to fall down holes when I can't see where I'm going? Really? That cost you points. I can deal with awkward controls because there's a clear theme going on with them- melee is slow, gun is fast. Use gun on things you can't react to quick enough (dogs). Use gun on ranged enemies to kill them with your melee. Simple enough to discover and understand. But being unable to avoid pitfalls simply because I'm not allowed to see is just bad design.

Game is good, but controls are kinda weird :s

Good design overall, but the controls are counter-intuitive and detract from the fun; I would go so far as to say that they make the game uncomfortable to play. W should be jump, and L by itself should shoot.

Fun game, but it gets really hard!