This game is set in a unique persective - 3rd person camera facing forwards, and the principle movement is forwards and backwards, and it works well for its originality. Even though the graphics are very simple, it gives a sense of being in the world.
There are a few different endings to unlock, but it would appear that the game wasn't fully finished - (SPOILER: if you walk backwards from the start and to the right you find a stone tablet which shows the golem with 3 sol orbs on the left side, 3 nyx orbs on the right, and a green orb in the middle. While you can configure like that with the sol and nyx orbs there is no way to get a green orb - at least I would assume that to be the case because the game informs me I've got all endings. The mixed blessing ending happens whatever mixture of orbs you insert, so there would be no point in that stone tablet showing that specific configuration.)
I would like to give it a higher rating, but it's just too short, and as mentioned most likely contains an omission of content from what was originally intended, which would have made this game slightly more than simply retrieving and placing items. It would be great to see the concept expanded in a sequel that is longer and more involving - it has the makings of a good game, and stands on its own fairly well.