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Reviews for "The Drawing Grounds"


Well notbad of a game like this I know there have been a few games that are like this out there over the years and I do have to say this was a pleasure to see and try and even the "MEDALS" are a nice touch on this some added options would be nice like more "FANCY" changes and maybe some more simple medals added aswell, overall this is a decent and fun game and I enjoyed it very much.

As mentioned above.


It's very cool that this is actually a multiplayer game. I think it's the onlz onel ike that here on Newgrounds (I know there are others with the API andcontent sharing, but none multiplayer, I don't think. It's quite simple, both in the tools and everything and in the multiplayer aspect, but it's fun! You don't have to share everything publicly, and it's a fun game to play between friends. It even gives you PM text to use. The medals also add a bit of a reward and incentive. I haven't gotten all of them yet, but hopefully I will eventually. It's got an easy-to-use, cool-looking interface. It's also super cool how you can see the artist's drawing progression in various speeds, it's like an insight into their creative process. Also, good job on removing the parts where the person was inactive and adding a skip.
There are, however, a couple things that bother me. I think it should ask for a double-check before you initiate a game with a random user or a recent user. Of course, you can just back out, but it's scary when you start a game with someone you don't know and are playing the game for the first time. Also, I agree with Cyberdevil, it would be nice to save your work so you don't lose your progress whenever you need to go somewhere. And, even if you did lose a drawing, it would be nice if it automatically saved your answer, so the other person would know you've already answered. Also, some sort of point system for time bonuses (though this could be gamed if you exited once you realized what it was and came back in and entered the answer right away. Also, maybe once the time runs out, and it's finished, you lose? That would be bad if someone kept drawing simple things or writing the names since the other person wouldn't be able to guess. I don't know. Maybe a solution could be found for these problems.
Overall though, it's still a fun and pretty unique art game!

Why I haven't reviewed this game before is a mystery, considering how much I've played it through the years! Well, not incredibly much, but a little but incredibly enjoyable time each time, with random users and buddies alike. Though the layout's not perfectly intuitive it's such simple fun, and there's no unnecessary stuff either. No bloat. No excessive amount of painting tools and options. If there ever is a sequel/improvement made though here's a few things that'd be cool to have:

- Option to export images, as for example JPG or PNG. Would be cool if this could be done in bulk too - for everything you've made. Also an instant print feature.
- A larger vocabulary to choose from, as some of it does get predictable with time.
- Shortcut keys for more things: the 'new color' panel, color picker, redo (undo is a lifesaver but this would be good too - CTRL + Y), swapping colors (numerical keys?), saving (CTRL + S), printing (CTRL + P), closing/accepting with Esc and Enter, etc.
- A way to skip to specific pages in the portal, and to see the total, if this is possible.
- Featured artists based upon a certain formula/votes/etc, so this doesn't need to be maintained (though manual picks would be cool too).
- A save feature, so you can close the game amidst drawing, should you have to, and keep going later on.

Not going to ask for a fill option, or more drawing tools, as I think the simplicity is part of the charm here. Layout's just perfect too, with that classy NG feel. Overall awesome work making this! Seems it'll be a classic for years to come. And Flash better stick around until 2050 at least.



Awesome, but I think it would be much better if instead of sending a PM to the guy to notify them, they would just automatically get the notification in their account. Guess that's complex to code, so it's alright. Again, awesome.