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Reviews for "Tower Battle"

repetitive and boring

While usually these kinds of tower defense(that I've seen) got a pretty good rating, I'm giving this a 6 myself

The game is extremely repetitive, and the game only continues after you click "Start Wave" button. It slows down the pace of the game, making it extremely time-consuming. You could've added autostart and fast-forward button so players don't get bored 1 minutes into the game.

And the game really only focuses on how you're making money so your tower don't get blown to pieces. Really boring, doing the same thing for minutes. There is little variety in itself(enemy, weapons, etc), if you have the money, you get everything

The graphic is good, no plot or storyline(could use some here for enhancement) but game execution, bad

okay..

Its an okay game to play im not a big fan of these kind of games but it is okay to play once awhile i think there shoud be an option to fast forward the game like in other games like this

sorry

pretty much buggy

needs improvements

I got bored after finishing the first battle. It takes too long, and the upgrades/tower aren't very accurate. The upgrades didn't go too much, and there is no info on how much damage each weapon does, and at what rate. Also, about range is what confuses me. The cannons on top of the tower rarely shot, I'm guessing due to range?? There needs to be more info.. and it should be quicker.

Some things I think would make the game instantly better would be to have the battlefield in FULL view, without having to move back and forth, slightly, barely doing anything. The scrolling was pretty pointless since the tower is in the middle of the screen. Take out scrolling, and just make the tower smaller, and the weapons visible on the tower. This way, you can tell what is on the towers, especially since it would be smaller. Reason it would be smaller is so that you can see the enemies as they come, compared to this version where the scrolling doesn't really do much. A glitch, I guess, was when you single heal the tower, it goes super decimal.. for example.. 9,927.976174032. It was weird. Full healing would fix it, but.. still..

Make possible upgrades for each single upgrade? And the normal upgrades for the shooting spot.. So, I could have high damage upgraded on the tower spot, and I could have a gunner on it, with damage upgraded, so he would be even stronger.

Just make it more detailed, and more broad.

Nice and Simple

Gets repetetive after a while, and gets laggy even on the lowest setting. I agree with most of the others, the turrets should not be differently priced, at least not for paralell ones. Also, some method of selling would be very useful.