BOOOOOOOOOOOOOOOOOOOOOOOOOOOORING!
This is pretty boring.
I'm not sure what the tower was supposed to be but it did look like the pediment of a cathedral with a slabbed on raffinerytower. the weapons where shooting from red orbs atop of spires - why not make it arch electricity then or so. Machineguns? And green dressed soldiers? What's with all that pseudo-realism in games.
OK - the units looked kind of okay, the tower did too, but would it be possible to make it look like it does STAND SOMEWHERE. Because it's not, it's simply hovering in front of the scenery. I haven't played far enough to jusdge the ballancing of the game but such games usually tend to be a) insanely easy (aka sleeping) lateron or b)insanely unbeatable (rarely the case) and on rather rare (like really rare) occasions balanced. No judgement as said above.
The music wasn't that bad I'd say but got repititive fast.
The menu just looked plain stupid, i.e. just slabbed on. I guess I had that somewhere above ...yeah.
Slabbed together game.
Noteworthy idea: Make the screen scrollable with the damn arrowkeys for ยง$%&s sake (or the A/D keys don't really care, but mousescrolling is a REAL annoying thing).
I have to agree with the guy below me though. It's... not so challenging and/or narrative to keep one playing.