very inconsistent, very boring
lots of things to keep me saying "how is he not dead yet" like for instance, the huge mech shoots at him when he's completely defenseless and somehow he completely misses the bunny, of course you want the hero to prevail, but make it at least look like he needs to be resourceful instead of just having the mech miss basically at point blank range. Also the tougher the enemies got the easier it seemed for the heroes to defeat, the sabers were very unoriginal, and left me thinking "how is he slashing multiple bullets away and never getting hit when bullets travel far faster than the time of the reflexes, which would and should have lead him to getting shot." The heroes just kind of walked through a base full of enemies and go through it with no challenge and not a single scratch, this made it very boring and left a lot to be desired.