Share Collapse

Author Comments

A two-color precision / puzzle autoscrolling platformer featuring polar opposites. Traverse each stage along with its conjugate pair.

This game was originally made for the Games Factory Jam 5, a 60-hour game jam hosted on itch.io. There were three inspirational themes and one technical constraint to follow.

If something is not working, please let us know and we'll do our best to fix it!

EDIT: Frontpaged, yes!! Ty

Log in / sign up to vote & review!

Newgrounds accounts are free and registered users see fewer ads!

Fun game, Nice music, creative, simple

Stuck on level 6 :(

1f1n1ty responds:

Have you tried going on the white semisolid platform above and then ducking ;)

GG, very nice :)

Amazing game ! The concept is basic but was made in a great way ! This game is addictive, I hope you can figure out how to make level buttons and stuff !
Fav c:

1f1n1ty responds:

i've made level buttons before, that wouldn't be the new part

First of all, I enjoyed this game, it is fun to play and to try to complete. But, there is some things that I think it would better to change/add.
Something I did not see anyone comment yet, its the fact that the hitbox its a little too big, or that the trail isn't followed as it should; the hitbox of the character its the same size as the character itself, which it shouldn't be so bad, unless it is a geometry dash-like game. Offering the player short time to figure what's going on, or having a bad perspective of the character in the black background and it gets worse with the effects (Fire/Aqua).
Even though the game it's self explanatory, some things aren't as obvious as it should, like the fire jump, but that one isn't so bad.
There's no pause. Sometimes, clicking away makes the game stop, but not always, and you can't manualy change the volume or turn off and on the music.
And the music it is repetitive after more than 10 minutes listening to it and the fact that you have no control over it its mildly infiurating.
There's a level that I got stuck and I cannot move forward anymore (Because I can't complete it) and I don't know what to do anymore. And without any level name or number, you can't know which one was, or at the end, the player can't know how much progress made (Isn't a obligatory thing, but it gives a satisfactory feeling)
A thing it should have at least its a "Back to menu" button, because, even after many levels, if someone may want to see the credits, it will not be possible unless he/she restart the game, making it loose all the progress.
Anything else than that, I think the game its very fun and altough it can make use of the side-scrolling to maybe tell a story, or even an journey.
But here, the journey its what we advance, what we achieve and what we can make reality and how far we can go. And I like that concept.

1f1n1ty responds:

hey man! thanks for the thoughts and constructive criticism, i appreciate it <3

yes yes yes all the stuff like muting music, back to menu buttons, level select, pause screen, options menu, level numbers, i need to figure out how those work and actually make them happen because they are important

hitboxes have been mentioned before, turns out making hitboxes exactly where the player is is not the way to go in platformers. did you know that most platformers still allow you to jump from a ledge for a few frames after you've already dropped off of it? it's called coyote time apparently, i didn't know that. things are more complicated than i thought

This is for gamers who like hard games for sure. I like hard games myself and this game is very hard to me. This game is fresh and never before have I played a game where is switches the background and you have to remember what you saw before like this. The thing stopping me from giving this a five is that I would have liked a good storyline and more music, but this is still good.

1f1n1ty responds:

hey w0lff, thanks for the thoughts! yeah i agree if i wrote more music it wouldn't feel as repetitive. maybe we could have done a storyline - now that i've worked on this project i know a little bit more about how i could conceivably make a working cutscene

Credits & Info

3.85 / 5.00

Jul 9, 2018
6:51 PM EDT
Action - Platformer - Other