I love Toss games and this one has so much potential that it just doesn't live up to. It is difficult for Toss games to find that balance between being a challenge and just being too easy. I feel this game over compensated on trying to be challenging. Cause truthfully it isn't challenging just tedious. Obstacles that completely end your run occur with far too much frequency. Your special items are almost a necessity, but their pricing makes them completely impractical. I got to a point where i needed 30k to get the next cannon, but unless i got super lucky I was only getting 2k max each run cause I kept running into the obstacles that completely ended my run. So I figured I would drop some cash on a pillow and 2 springs. Within 5 seconds of firing I hit one of the airborn obstacles that used my pillow and while the spring helped me a little farther along I still only got about 3k for the 8k I spent to try and get further. I think if you lower the frequency of those obstacles and adjust either your pricing or your earning slightly then this game will be pretty solid.
This game is a fierce descent to hell. First, you think it is fun, because the whole thing is pretty hilarious as a whole, but when you get to spend more time on it, the fact that it takes ages to unlock equipment (even longer than in Toss the Turtle or Berserk Ball), mixed with the repetitive aspect of the music made me lose my sanity. Then I ragequit because of the devices on the ground (garbage cans and police cars) that kept stopping my runs eventhough i was still in mid air (bugged hitbox ?).
However, I like fun tossing games like that, and this one is very original. Maybe a more cartoonish graphic style, an adjusted hitbox, a more varied soundtrack (even in the same style) and a reduction of the time it takes to unlock items would help.
Could be a great game, though.
Wo wo wo I m Going to Get it For my Tab
Yeah NICELY DONE
c'est bien les première fois, mais c'est très long avant d'avoir assez de$$ pour les upgrade