I love Toss games and this one has so much potential that it just doesn't live up to. It is difficult for Toss games to find that balance between being a challenge and just being too easy. I feel this game over compensated on trying to be challenging. Cause truthfully it isn't challenging just tedious. Obstacles that completely end your run occur with far too much frequency. Your special items are almost a necessity, but their pricing makes them completely impractical. I got to a point where i needed 30k to get the next cannon, but unless i got super lucky I was only getting 2k max each run cause I kept running into the obstacles that completely ended my run. So I figured I would drop some cash on a pillow and 2 springs. Within 5 seconds of firing I hit one of the airborn obstacles that used my pillow and while the spring helped me a little farther along I still only got about 3k for the 8k I spent to try and get further. I think if you lower the frequency of those obstacles and adjust either your pricing or your earning slightly then this game will be pretty solid.