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Castaway 2

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Big Meanie 5 Points

Defeat Big Blue the Meanie

First Craft 5 Points

Craft your first item

First Kill 5 Points

Kill your first enemy.

Reach Town 10 Points

Finally reach the town of Astaea's Bastion.

Gate of Oceanus 25 Points

Unlock the Gate of Oceanus

Defeat Vulcan 50 Points

Rid the world of the evil beast, Vulcan

Mega Sword 50 Points

Craft the Razor Sword

Author Comments

Castaway 2 takes the very popular, award winning Castaway game to a whole new level! Stranded on a mysterious island, it is up to you to find a way off. Embark on a journey that takes you through vast terrains and unique environments, completing quests and battling huge bosses. Train pets, as they fight by your side using their unique skills and abilities. Discover and unlock rare items and equipment, using the brand new crafting system.

We have listened carefully to the community, and have taken their suggestions from Castaway 1 very seriously. Here are just a few of the features in Castaway 2:

- larger (over 100 different levels!)
- fast (steady 30 fps)
- prettier (amazing, polished graphics)
- more monsters/pets
- skill points to model your character the way you want
- bosses/mini-bosses
- a new crafting system with almost 100 different crafting combinations to discover
- epic armor/weapons
- 15+ spells
- beautiful custom composed music
- nearly 100 different quests
- auto-save system
- hours of fun and re-playability

We are also very involved in providing updates based on user feedback. The game has been released, site locked on our site for a few weeks and have released several updates since then. We appreciate your feedback, and hope you enjoy the game.

* The Premium Pack is simply bonus content, and does not effect the end-game or story line, so please do not base your rating on this.

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Honestly, I threw away more hours than I care to admit to Castaway 2. The pet system had me ironically slaughtering my favorite animals for the better part of an hour every time I decided to play it, and I can never remember finishing it, even though I played it obsessively for a long time. I can't really remember much about the game, except that it was massive and felt very lonely. Peaceful, yes, but lonely all the same. The statue NPCs never really felt 'real' to me, more like signposts than anything else. The crafting, however, was one of the better aspects to be certain. Nothing ever looked particularly dangerous, most enemies seeming as if they would be at home in a children's game. I do recall, however, that the game would spank you if you were careless. And now I think about it, I can certainly recall slapping my hand to my forehead in exasperation upon seeing my adorable pet slaughtered by something equally cutesy, forcing me to return to its species' stomping grounds to enact another holocaust upon their ranks. However, it was always worth doing. I can never remember rage-quitting the game for any reason at any time, it always just...got boring after a while. I ended up coming back after a while, though, and starting all over again. There is one glaring flaw in Castaway 2, however; the lack of a compelling story or characters. The protagonist is a nobody, with no character besides being a bit of a chump, and there are no supporting characters. None. The plot must've been even less important, because I've forgotten it entirely. However, Castaway 2 manages to keep this fault squarely in the 'glaring' category, rather than let it graduate to 'fatal.' I may be biased toward Castaway 2, as I love games that attempt to drown me in content, as my World of Warcraft addiction can attest to. Perhaps someday I'll finish it. Until then, I'll give the team behind Castaway 2 a standing ovation here on a wonderful entry-level RPG.

this game was my childhood

Very good game a bit of skill needed for enemies 5 levels higher but grinding is an option. Backstepping is op (if you do not know you probably do not play a lot of RTS games like starcraft for example) very adicting.

An amazing game. Although It starts off so easy (I didn't even know the skill/spell system until level 15+ because I could continuously clear the maps with regular attacks) and never gets really hard, but then again, I can't tell because I rushed paladin armor, then saint armor.

The main issue with the game is SPACEBAR. Spacebar is archaic, it would be best to be all-mouse attacks (wouldn't need the sprite for more than 8 directions). Also, the game becomes easier as the player grinds and stock on full bag of potions.

Never used any magic other than heal/boost/protection area so can't say for sure, although the thunders that hit me and the fox were quite potent.

Crafting is simple, could have been better if there wasn't much limit to quantities. Special armors were terrific, I rushed mine asap and it was so worth it.

Music and graphics are superb, although my old PC couldn't handle it after 1 hour or so, had to restart the whole thing to keep playing fine. Still provided many hours of fun. Congratulations. You made a truly great rpg.

A full fledged adventure game.
Amazing.

Credits & Info

Views
295,269
Faves:
1,994
Votes
156
Score
4.45 / 5.00

Uploaded
May 18, 2011
12:02 PM EDT
Genre
Adventure - RPG
Tags
  • Frontpaged May 19, 2011
  • Daily 2nd Place May 19, 2011
  • Weekly 2nd Place May 24, 2011