Summer Slaughter

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Space: reload
Tab: switch to next weapon

48 hours and this is our submission. Half way through we thought we should have gone with a different idea but we stuck to this. Glassbomb only made a short appearance and he took no part, unfortuanately. This is what we came up with.

The sun is so hot that everyone has severe sunburn. You, thanks to your mother, knew better and covered yourself in sun cream. You must defend your home and supply from the sunburnt zombies with your personal arsenal of guns

CODER: wonderoid
ARTIST: Erasmus
WILD CARD: Fro (Writer/Voice Actor/SFX)

Fixes: fixed the restart button issue

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Okay. What the fuck was that. Im not trying to be harsh but dude that sucked.

... one of the worst I've ever played.

If you are one of those people that read comments before playing, do not play. It will waste your time. I do not give two shits whether you took two days to make this. You should have taken your time. That is how real art is made.


pretty crappy defense game, however pretty sweat intro.
nice idea of sunzombies,
care to explain more about why and how they turned into sun zombies?
and how they can detect sunscreen.
and why would u die if they are after sunscreen not human???
why r they running beastly fast if they can barely walk due to sunburn?
idk. maybe more weapon options and such?


Starting with a 10
-1 auto walk to beneath
-1 overpowered zombies
-1 why buying a pistol for $100 when you already have one ?
-1 can't switch weapons
-1 graphics
-1 for the name.... sun zombies ... wtf ?
-1 if they barrely can't walk, why are they so fast ?
-1 for story + mum imitation
+1 made in 2 days
so... a 3

fro 48 hours its very good

I understand that this is a 48 hour comp, and for that this is a great game. However, the fact that I can't walk or only walk down 90% of the time is horrible. It's not even like walking is the hard part of coding. its literally just an on key event, key is down, y += 5, or whatever
how do you fuck that up?

Credits & Info

3.97 / 5.00

Jul 11, 2010
11:47 PM EDT
Action - Shooter - Fixed