It's pretty much more age of war although the art style kinda sucks in comparison to simplicity of the og
Age of War 2 is a mix between a defense game and a strategy game. The goal is to destroy the enemy base while defending yours. You can build turrets to defend your base and units to attack the enemy's.
The twist of the game is that you can evolve as well as unlock new units and defense means. The more you evolve, the more you will become powerful.
It's pretty much more age of war although the art style kinda sucks in comparison to simplicity of the og
I hope you're still working on games. I'd love to see what other games you can make. Maybe even a potential sequel eventually?
Childhood...
Although the graphics and style have improved since the first, I wouldn't necessarily say it is better than the first game. I think the first game had better design in gameplay, making it better for strategic play. It's similar to how Starcraft II ended up being less balanced than the first Starcraft due to them adding many more types of units, which since the first SC had a perfectly balanced system of units, adding more threw that balance off. I feel like Age of War 2 is in that similar situation. Sometimes less is more, and I think that applies to this game. These are just my thoughts on this.
But hey, that's my only complaint on this game. 4 stars isn't a bad rating to give it.
Childhood restored