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One o'clock 5 Points

Collect all clocks in level 1

Eleven o'clock 10 Points

Collect all clocks in level 11

Nineteen o'clock 10 Points

Collect all clocks in level 19

Eight o'clock 25 Points

Collect all clocks in level 8

Seventeen o'clock 25 Points

Collect all clocks in level 17

Ten o'clock 25 Points

Collect all clocks in level 10

Twelve o'clock 25 Points

Collect all clocks in level 12

Fourteen o'clock 50 Points

Collect all clocks in level 14

Three o'clock 50 Points

Collect all clocks in level 3

Two o'clock 50 Points

Collect all clocks in level 2

Author Comments

The new version features Medals and some optimizations for running in 30FPS. The Gameplay should be more fluid now.
It may take a day or two for the new version to be admin accepted!!


Scribbland is an innovative platformer game, where you use only one button to control the player (namely Left Mouse Button). To make the player move you just have to click and hold it, while if you want him to jump release said button. To move in mid-air, quickly release the button and then hold it again.
Your objective is to reach the exit while avoiding hazards and running into walls. You can play the game either in Easy Mode (You don't get killed when you run into wall, there are less enemies but the score is lower) or Hard Mode (Running into wall kills you, there are more enemies but the score is higher). Compete for the best score and get first on the Hiscore Board!


So, I realize some people (or majority) might not like the game thanks to the control scheme. Before you start throwing some wild accusations on me, please realize that the controls were the main quirk of the game and that was my intention from the beginning and it dates back to a couple of years ago to my older project (Happy Runner if anyone is concerned). Most people are just too used to old schemes I guess, whilst I, at least in gaming, am open to all kinds of innovation and I am sure some people will love Scribbland for this (I love the idea of one-button platformer personally).

Well, Thank You very much Newgrounds staff for putting this game on Front Page. I am really honored!

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i almost quit on the medals because i assumed(like a dumbass) that you had to collect all clocks on every level, good thing i went back and checked before quitting. I like the art work, i like the concept, its not too difficult not too easy and all medals are obtainable. great job. only thing i dont like is that you can run through spikes which goes against everything i have ever been taught in video games ever.

Tricky game

Wow this was a "TRICKY" game the "CONTROLS" made it hard to navigate but I guess thats the intent, the whole black and white style on this was actually fun, wouldnt mind some added color though, but its a good game and some nice nifty medals to achieve so props to you on a fun game here.

I dont see any changes that need to be done maybe some added color.


great idea but its very hard and difficult also medals are really hard to get

Well Dark souls 123 can go fuck itself .D these medals are for true Barneys Stintsons...so damn hard to not mess up. I gave up on 8 and 14. dayum so hard.

All-time 8th place!

Wait a minute. The scoreboard is screwed up. You're going for the lowest score, right? So why is the highest score in the #1 position?

Credits & Info

3.52 / 5.00

Dec 7, 2009
2:58 PM EST