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rated 4.34 / 5 stars
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Action - Platformer - Puzzle

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Credits & Info

Jan 23, 2009 | 8:44 PM EST
  • Frontpaged January 24, 2009
  • Daily 2nd Place January 24, 2009
  • Weekly 5th Place January 28, 2009

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Welcome to Purgatory 5 Points Beat 5 Levels
Dark Times 25 Points Beat 10 Levels
Support the Creators! 25 Points Check out Closure on Steam!
Lost in the Dark 50 Points Beat 20 Levels
Closure 100 Points Beat the game

Author Comments

This is the original flash prototype of Closure.
After releasing this here on Newgrounds, we spent 3 years making a bigger and better commercial version of the game from the ground up in a new engine.

It is NOW AVAILABLE ON STEAM and you can check it out here

The new version of the game is better in every single way. The graphics are better, the music is better, the gameplay is smoother, the puzzles are less frustrating (and there's nearly 100 of them!), there's new mechanics, new features, new characters, and hidden silver moths to keep you busy for a long time.




Rated 3.5 / 5 stars

Stuck on 14, any tips? It's kind of hard to read texts, but I have managed so far.


Rated 2.5 / 5 stars

good game, it laged alot ho :/


Rated 5 / 5 stars

I really like the idea of this game. Very good job.


Rated 5 / 5 stars

Solid Gameplay, Challenging levels, Eerie Atmosphere and music this game is a must play for any indie game lover out there. Also the game is definetly worth the money on Steam.

Amazing work to the team and I await to see what you prodyuce next!


Rated 5 / 5 stars

Excellent game you got here.
Obviously, the art style and the plot mix together very nicely. I don't even see how people can compare this to games like Limbo. Might as well argue every colored game is derivative of each other.
It's just challenging enough to engage, while not being too frustrating. Was a bit stumped for a few minutes at around level 23 or 24. But figuring these things out feels really rewarding.
I admit, I wish the platforming was a bit more forgiving (jumps not registering when falling an inch on an incline).
As for the music, I never felt it got in the way. In fact it actually added to the overall eerie atmosphere of the game.
On the other hand, the ending could've needed a bit more closure. Pun wholly intended. :)

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