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Mastermind: WC

rated 4.44 / 5 stars
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Strategy - Real-time (RTS)

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Credits & Info

Oct 5, 2008 | 5:57 PM EDT
  • Frontpaged October 5, 2008
  • Weekly Users' Choice October 8, 2008
  • Daily Feature October 6, 2008

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Author Comments

MASTERMIND: WORLD CONQUEROR - Manage your minions, defend your base, and conquer this puny planet ONCE AND FOR ALL!


WARNING: For assistance in figuring out what to do next, click the Help button for options at the top of the game screen, or click the Question Mark buttons in each of your rooms for further explanation.

This is the first game I have ever developed from scratch and programmed myself on top of all game visuals, so I do truly hope you enjoy my six months of efforts in bringing you this game. It wouldn't have been the same without the unrivaled vocal talents of TomaMoto, as well as Andy Dennis, Egoraptor, Suzy (Egoraptor's better half), Tom Fulp, Rinachan, Afro-Ninja, Luis Prieto, Toonimated, and of course myself as the Mastermind ;) Who could forget that?

So go conquer the world already! GOOD LUCK, YOU'LL NEED IT.



Infinite Attack Bug - Your base continues to flash "Under Attack" even though you've survived all attacking enemies. This prevents your game from saving and your units from healing. Currently, the only way to fix is to return to the menu and Continue from your previous checkpoint, or Evacuate your base for another (which, unfortunately, will lose the base you are evacuating, but at least your progress will be saved).

Turret No-Target Bug - A targetting glitch causes turrets to target enemies they cannot see, preventing them from attacking enemies that come close to them. This glitch resolves itself after you've cleared the checkpoint.

Tutorial Freeze - Should be fixed now. If not, starting a New Game will reset the tutorial for you.



Rated 5 / 5 stars

Best strat game on NG

Very similar to the PC game Evil Genius, but thats a good thing. Its got enough nice little touches and varing humour to make it different as well. Great gameplay, graphics and sound.
Kudos for making such an awesome game.


Rated 5 / 5 stars


Mwahahahahahahahaaaaaaaaaaaa..... Okay, seriously, great game. It took forever to finish, but the hilarious sound panel at the end made it all worth it. I hope there's a sequel... >=D


Rated 5 / 5 stars

One for the history books

While I have not been amazingly sold on the mastermind flashes, this appears to me to be their ultimate form. This game was massively fun, with a lot of good humor thrown in. The ending was perfect - overall the cleverest and most entertaining of all the masterminds.

Only thing is, balance-wise, tanks and helicopters are obviously meant to be really problematic, but moon base+flamethrowers=godmode. I appreciated it, though, because by the time I got there, I was ready to finish up. Sabotage/kill/propaganda/brainwash/et c. are meaningless quests, too. I guess that's enough criticism, because I really did love this game.

The-Swain responds:

I should probably turn off flamethrowers on the moon, eh? Would make sense because of the oxygen thing.


Rated 5 / 5 stars


This is a work of art. Sat down and played through it for about 2 and a half straight hours, and it was well worth the time.

Great original strategy development along with some very creative upgrades, gameplay aspects, and storyline.


Rated 5 / 5 stars

Nice game

Appreciate all the hard work that went into it.
Was pretty easy though and got a bit repitive.\
Ending was hilarious. "okay time to f##k off to space." rofl

Would have liked to seen:
even harder enemies.
Cooler missions some how interacting/attacking the other continents.
We get to use tanks and stuff. And more upgraded turrets. Always love upgrading turrets.

Great game though, just some suggestions.