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WOW! Jerm and I are truly overjoyed by the response. Thanks for the daily feature, front page, and kind reviews. Our goal was to present an original experience that you could really get lost in and it seems that we've succeeded to some extent.
Again, thank you for your love, we definitely wouldn't have the motivation to continue working if it weren't for this great community.

In response to those complaining about this being a submission to the Rock Out contest:
Believe it or not, our biggest inspirations came from games like Parappa the Rappa and Guitar Hero. The contest challenged us to make a creative and original music-based game. We took the approach of the previously mentioned games and tried to break the mold. Guitar Hero (as a music simulation) was all about changing your perspective on what a music-based game should be, we tried to do the same, and we feel we were moderately successful.


An interactive journey through ParagonX9's latest song, 'Chaoz Fantasy'

Warning, graphically intense! Close other applications/flash documents to increase performance.

Programming by Monkokio
Art/Animation by Jerm
Music by ParagonX9

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i absolutely loved this

Such a cool short game the nostalgia is real

Wow, now this is nostalgic. Was just listening to this song and I thought "I already heard this somewhere", then I went looking and: "I found it!".

Remember when I discovered this in a random site somewhere, I would show it to my (child) friends, and we were always like "WOW!". We were impressed by the music, the sync and the animations.

There are definitely a few things I could nitpick, but I can't keep myself from giving it 5, due to nastalgia!

Trippy, to be sure. It definitely took a different approach when it comes to music games, not having the player create the music or even ride the music, but more experience the music through visuals and timing.
Over a decade later and I have to say this is still unique.
The bombs felt a little random, though. As far as I can tell there is no rhyme or reason to them, they simply appear.

suddenly have the urge to play robot unicorn attack.
the timing on transitions was splendidly done in time to the music.
this would actually have still been beautiful if it was just a flash i could watch on a loop.
only minor flaw is no clear point to the numbers u see from destroying stuff and getting hit till you get to the end first time.

Credits & Info

4.48 / 5.00

Jul 15, 2007
8:28 PM EDT

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