you can't even play a versus mode o kaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaayyy yyyyyyyyyyyyyyyyyyyy if you'r not gaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaayyyyyyyyyyyyyyyyyyyyy
http://www.kynetik-art.co m/view_ZBallX.html
* PLZ REVIEW WITH YOUR BEST RANK, THIS IS AN OPEN BETA* ^^ For qwerty keyboards
ZBALL is a unique 2D fighting game that takes ball sports to an extreme new level. Combatants attack each other by means of a ball of energy. The players must 'tag' the ball and keep it charged for it to be their weapon.
4/2/07 New Version
- Added new Special Meter and Rank system
- Added Music
- Fixed items spawning
- Tweaked Players 'swoop'
- Tweaked damage scales
- Tweaked GFX & fonts
TIP
Try not to rely solely on the ForceBlade for combos, because it doesnt actually add any energy to the ball, it just knocks it up&towards you with random force, try to master its new movement so that you can use it to link all your actions.
For those having trouble with combos, this is hackysack on crack .... Aim straight up and tap the mousebutton when you need to hit the ball - doing this alone you can get a 30 hit combo
KNOWN BUGS
-Enemy may freeze when hitting ground too fast
-sometimes hitting the ball doesnt add to combo score
-forceblade hangs whilst holding leftmouse when catching
-forceblade & 'T' combo point exploit
-collecting gunja whilst charging freezes the player
IF YOU ARE REPORTING A BUG, PLEASE DETAIL EVERYTHING YOU WERE DOING AT THE TIME
WIP -
Arcade Mode overhaul; feedback system; larger enemy animation library; multi-tier arenas; map hazards; more special moves; secret character/character selection; bonus modes; story/pathways; cinematics.
Check out my other works here on Newgrounds!
ZBall is in its prototype stages, any and all feedback is greatly appreciated. Contact me for ideas &/or help on playing ZBall.
Special Thanks :
Akira Toriyama; for inspiration
Bento-Kun; for mixing up some cool DnB loops
VoidOfInfinite; for all his playtesting efforts &
My Dealer; for supplying the gunja necessary to produce such craziness without losing the plot
Audio credits :
SFX - Dragonball(Toei) & StreetFighter(Capcom)
BGM - Arcade/Practice; 'Eon' by KYnetiK (self-authored) &
Assorted DnB loops by Bento-Kun
MainMenu; resampled from 'DBZ - Back to the Lab' by Bruce Faulconer
you can't even play a versus mode o kaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaayyy yyyyyyyyyyyyyyyyyyyy if you'r not gaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaayyyyyyyyyyyyyyyyyyyyy
not bad kid
amazing game i give this game 1000 percent
nice!
This game is pretty epic despite the little glitches. Gameplay, graphics, music and concept are all 110%. I don't usually give 10's much anymore but this deserves it.
10/10
5/5
Question.
Where is the latest version?