It's been 13 and a half years since its release, probably 11 or 12 since I first discovered it. And Sinjid: Shadow of the Warrior remains a timeless treasure to me. Probably THE game that got me into turned-based RPGs, and something I've come back to time and time again, whether to test new builds or to bathe in the nostalgia. It's so dynamic in how it plays, while not being unfair because you can always grind if you need that little extra push. It is and will always be one of the simplest, yet best and most enjoyable games of its generation.