If old scores are to be kept, please don't rename them. It'd mess up old reviews, obscuring old reviewers' intents.
I believe you should just add a N/A rather than delete scores. That way, they could be kept, as could the top ratings list.
When I started, I rated some things on interactivity proportional to how many buttons they used. So a movie would get '1' for 1 button, '2' for 2, etc. Now, I just use a '5' if it doesn't really apply but is adequately implemented/0 if there is none. I've finally gotten used to doing things out of 10 after all these years, and doing stuff out of 5 would kinda irk me. But I'd go with it, I suppose.
Also, it'd mess up old reviews. Unless you decide to have multiple review styles visible (old/new).
At 10/11/06 04:31 PM, TomFulp wrote:
Hmmmm... Entertainality....
Maybe we should have a drag bar where one side is a crying person and the other is a laughing person. This determines whether the submission makes you laugh, or if it makes you sad... Or if it's just somewhere in between. :)
But if it's an emotive movie, we'll generally realise that by the comments and name anyway. Anyway, I don't think most folk read reviews before watching/playing. The only time I'd read reviews for someone else's submission is either if it's controversial and I'm entertained by them, or if I'm looking for enlightenment as to the meaning of a complex movie (happened once) or tips for a game (a few times).
Maybe a move to make reviews more useful would be to take the categories and actually display the averages of them all up at the top. So we'd get an idea of what the thing's like.
While I'm mentioning that, why don't we have a roll-over stats box for movies outside the newest entries? We should be able to roll-over and see average review scores, broken down by category, along with filesize and maybe other stats.
Also, maybe ask authors to write a playtime/length of time needed to play. For movies, authors should know this already. For games, it'd be the min. time needed to sit and get somewhere with it mebbe. So they could maybe write, "5-12 minutes".
The icons you started showing to differentiate between games and animations are great, but just not enough for viewers to know what's a good game to play if they wanna have only a 10-min. break and ensure they don't start up some long-winded game/something that needs more dedication.
I'd totally love to see that, even if the boxes were optional for authors and the ones that didn't fill them in would just see them not appear over their work.
At 10/12/06 02:53 PM, Glaiel-Gamer wrote:
Here's another idea.
Back to a 4 general category scheme
Graphics/Animation
Originality and Style
Entertainment Value
Overall
Surely the overall score is the same as the entertainment value? Unless it's designed to teach or enlighten of course...
we should have 4 seperate text boxes, one for each category. That way, you'll get a lot less reviews with just the word "gay" in them and they will (or should) explain the score for each category, then post general comments in the last box.
With this way, you could format the reviews in a neat manner with headings and such too, plus it will give authors more of an idea on how their flashes are doing in each category.
Yes, it will take more time to write a review, but shoulding writing a review take time? What good does "AWESOME" do to the flash maker? It'd be much better this way IMO.
And if you wanted, you could even divide each section into pros and cons to force them to analyze each aspect of a flash. Although this isn't necessarily necessary.
I like the idea of reviews being more in-depth, but realistically, folk would just leave no review rather than an in-depth one. Sometimes, I post a game and I just want folk to let me know what score they got so I can change the difficulty or whatever. If folk tell me more, that's great, but if they let me know their score and nothing else, that's good too.
Furthermore, some folk (like myself) have their own system of giving reviews. I write down pros and cons as they come to my mind. If I had to force myself to either think of each category in order or keep changing text boxes, I'd probably despise reviewing.
At 10/13/06 10:24 AM, PsychoGoldfish wrote:
I would think there almost needs to be different view criteria between movies and games.
Movies are pretty much judged on 4 things...
art: is the art well drawn?
animation: is it animated well?
sound: is the sound any good?
overall: was it entertaining?
plot/script? Was it funny/were the characters engaging/were there sections that should have been cut.
Games are judged more on
graphics: is it pretty to look at?
sound: Does it have cool sounds and music?
playability: does the game handle well? are the controls good?
I hate that word, but would rather see it used than 'interactivity'. Maybe "game mechanics" could work well?
overall: was it fun?
I think it's nice to see an overall score, but also to see grading on soem of the technical elements. I know I have some old stuff that people have said is extremely fun, but the art and sund and such is really lacking. These points help guide people in their written reviews and that results in constructive feedback.
Maybe in the review section, there could be a bit of text below
"You are currently reviewing:
xxxxxx"
where it says something akin to, "you may wish to discuss the art, animation, quality and use of sounds, voices and music. Other factors to perhaps mention in a review are plot and humour. "
for a movie.
For a game it may be: "Try to make your review constructive. You may wish to mention how far you got in the game and how you felt about the controls, level design, originality, game mechanics... art,animation, sounds, voices and music are also factors often worth mentioning. "
Just an idea to give folk more encouragement in writing their early reviews.