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Response to As: Main 2006-05-15 19:08:33


Filler post #1


- - Flash - Music - Images - -

BBS Signature

Response to As: Main 2006-05-15 19:08:39


Filler post #2


- - Flash - Music - Images - -

BBS Signature

Response to As: Main 2006-05-15 19:08:58


AS: Main - Alphabetic List
Notepad version of the list

BASIC - GENERAL
AS: _currentframe by True_Darkness
AS: _name by Darkfire_Blaze
AS: _x and _y by True_Darkness
AS: Actionscripted Colour by -Thomas
AS: Animated Buttons by Inglor
AS: Bad Ideas by GameCubeFreak2004
AS: Bars (Health/Score/etc) by Inglor
AS: Bars (Health/Score/etc) by Darkfire_Blaze
AS: Basic A.I. by Dancing-Thunder
AS: Beginning Actionscript by Ninja-Chicken
AS: Bounce & Gravity by ImpotentBoy2
AS: ClipEvents by Inglor
AS: Concepts and Corrosion by Johnny_Krysys
AS: Date Object by -SNAIL-
AS: Drag & Drop by Inglor
AS: Duplicated Movie Clips
AS: Dynamic Color Changes by Rantzien
AS: Dynamically Resizing Objects by Spamburger
AS: Frame Functions by Spamburger
AS: Hierarchy by Rantzien
AS: KeyCode by -Toast-
AS: loadMovie() by Spamburger
AS: loadMovie by GuyWithHisComp
AS: Loops & Conditions by BleeBlap
AS: Loops - For... In by Inglor
AS: Loops - While by Ninja-Chicken
AS: Maths - Basic by T-H
AS: Movement - Basic
AS: Movement - Scrolling Background by DrDeath2k3
AS: Movement - Scrolling Objects by lan00
AS: Performance & Optimisation Tips by T-H
AS: Print by -Thomas-
AS: Quality Toggling
AS: Random by -Reedo11-
AS: Random - More by Spamburger
AS: Replay Button by Inglor
AS: Sound
AS: Starting Out by -Thomas-
AS: Stop & Play Buttons by Inglor
AS: swapDepths by -liam-
AS: Symbolic Operators (and, or, not) by SpamBurger
AS: Symbols by Joelasticot
AS: Timeout by Inglor
AS: Tricks and Titbits by Glaiel_Gamer
AS: Variables by Rantzien
AS: Video by Depredation

BASIC - SPECIFIC
AS: Clock by Glaiel_Gamer
AS: Custom Cursor by lan00
AS: Easy Time Counter by PhAsEz
AS: Elastic Mouse Chaser by lan00
AS: Inventory 1 by Inglor
AS: Mouse Avoider by Hoeloe
AS: Moving, Dad 'n Me style by -Thomas-
AS: Mad Libs by SpamBurger
AS: Password by Dancing-Thunder
AS: Paypal Button by Ozcar
AS: Preloader
AS: Photo Negative by Glaiel_Gamer
AS: Subtitles by -Toast-


- - Flash - Music - Images - -

BBS Signature

Response to As: Main 2006-05-15 19:09:26


INTERMEDIATE - GENERAL
AS: Arrays
AS: Arrays by Creeepy
AS: Artificial Thinking by -Vengeance-
AS: Basic Combos by -Toast-
AS: Binary and Bitwise Operators by Claxor
AS: Camera Control by Inglor
AS: Collisions by Glaiel_Gamer
AS: Collisions - Boundaries by Spamburger
AS: Collisions - Circle To Shape Hittest by 23450
AS: Collision Detection by BleeBlap
AS: Collisions - HitTesting Duped MCs by SpamBurger
AS: Collisions - Move To Contact by Tela_Ferrum
AS: Components Stuff by Darkfire_Blaze
AS: Constant Distance (Ragdoll Basics) by T-H
AS: Debugging Syntax by Inglor
AS: Dynamic FPS by -dELta-
AS: Elasticity by Joelasticot
AS: File Upload (uses PHP) by Khao
AS: Filters (Flash 8) by Inglor
AS: Flash & PHP by shazwoogle
AS: Flash > ASP > Txt
AS: Forms by Darkfire_Blaze
AS: Functions by mikebud
AS: Functions - Basic by Inglor
AS: Intervals by Inglor
AS: Linear Increasement by Inglor
AS: Listeners by F13
AS: Load External Data/Cross-Domain
AS: Loading/Unloading Data by shazwoogle
AS: Logical Thinking by Glaiel_Gamer
AS: Maths - Intermediate by Inglor
AS: Mouse Wheel by Inglor
AS: Movement - On slopes by Joelasticot
AS: Movement - Random by -liam-
AS: Pointing/Shooting at Mouse
AS: Popup Window (Javascript/Flash) by Ozcar
AS: Random Enemies by Kabomb
AS: Save and Load
AS: Specific Anti-theft Protection by authorblues
AS: Strings by Inglor
AS: String Manipulation by SpamBurger
AS: SWF Copy Protection by JackSmack
AS: SWF Right-Click Menu
AS: Text Fields by GuyWithHisComp
AS: Text - HTML by shazwoogle
AS: Try And Catch (Error Handling) by authorblues
AS: Upload/Download (Flash 8) by -liam-

INTERMEDIATE - SPECIFIC
AS: Black and White (Flash 8) by fwe
AS: Cannon by reality_check7
AS: Fading Trail Effect (Bullet Time)
AS: Fireworks (API) by Inglor
AS: Flash/PHP Webpage Hit Counter
AS: Flash Registration Form by bigftballjock
AS: Flicker Effect by _Paranoia_
AS: Game 1 - Moving and Jumping by Ninja-Chicken
AS: Game 2 - Shooting & Power-ups by Ninja-Chicken
AS: Jumping Engine For All by Rystic
AS: Maze by Begoner
AS: Movement - Asteroids Ship by GuyWithHisComp
AS: Movie Control by Spamburger
AS: Overhead Car by -Ryu-
AS: Overhead Game by pyro111
AS: Platform Placing by Hoeloe
AS: Platform Game Basics by Atomic_Sponge
AS: Platformer: N00b to Pro by MusicianEXE
AS: Platformer by Thomas2005
AS: Platformer LearnIt by GooGum
AS: Platformer with Slopes by pyro111
AS: Pong Physics & Gravity by -Toast-
AS: Rain Effect (API) by Inglor
AS: Random Enemy Attacks by Flash_Kid
AS: RTS Movement by pyro111
AS: Scoreboard by Inglor
AS: Starfield (API)
AS: Timer by GuyWithHisComp
AS: Typewriter Effect by Atomic_Sponge
AS: Varispeed Rollover Scrollbar
AS: Volume Slider by Star_Cleaver


- - Flash - Music - Images - -

BBS Signature

Response to As: Main 2006-05-15 19:09:48


ADVANCED - GENERAL
AS: 3Dimension - Basic by -dELta-
AS: 3Dimension - Intermediate by -dELta-
AS: Actionscripted Tweens by BleeBlap
AS: API by -liam-
AS: API 3-Gradient Fills by Inglor
AS: API Curves by Glaiel_Gamer
AS: API Fading by True_Darkness
AS: Ball Angle hitTest And Bouncing by Khao
AS: Binary Increasement by Inglor
AS: BitmapData - Basic by -liam-
AS: Circle to Line hitTesting by Inglor
AS: Components by -dELta-
AS: Faux Tile Boundaries by GooGum
AS: Line to Line Collision by Glaiel_Gamer
AS: Math - Exponential Functions by Sekky
AS: Mechs - Vector Arithmetic by Sekky
AS: Modular Programming by Inglor
AS: Nested arrays by arby
AS: Non-Tilebased Pathfinding by -dELta-
AS: Numerics - Recursion by Sekky
AS: Scoreboard Protection
AS: OOP (Object Oriented Programming) by Inglor
AS: OOP Classes by authorblues
AS: OOP Classes For Morons by Johnny_Krysys
AS: OOP Packages by Newsdee
AS: OOP - Static Properties/Methods by authorblues
AS: Prototype, Proto & Inheritance by BleeBlap
AS: System Capabilities (Flash-PC Communication) by Inglor
AS: Tile-based Game Development Map by Inglor
AS: Tile-based Line-of-Sight Algorithm by zoohl
AS: Tile-based Pathfinding by -dELta-
AS: Trigonometry by BleeBlap
AS: Very Basic Wireframe 3D by Begoner
AS: XML by Inglor
AS: XML For Online Interactivity by -KhAo-

ADVANCED - SPECIFIC
AS: Flash Game Instant Replay by Cojones893
AS: Key Queue by Inglor
AS: OOP Inventory System by Afro_Ninja
AS: RSS Class by authorblues
AS: Syntax Checking Stack by Inglor
AS: XML Sockets - Chatroom by Ninja_Chicken

=========

OTHER USEFUL LINKS:

Flash Newbie Help by -ArcticHigh-
Flash (noob) tutorial by -hellraiser-
Starting with Flash by Otacon

NG's best tutorial movies
Flash tuts list by AGH
The Big Tutorial List by IWantSomeCookies

Flashkit
actionscript.org
AS: Main
Kirupa
good-tutorials.com

NG Preloaders
Xenosteel's guide
NG Submission Tips
Get your Flash deleted

Liveswif 2.2 - Free Flash maker
Sham Bhangal's Flash V-Cam

Optimization and File Size Tutorial by jmtb02
Kinematics - Video Tutorial by authorblues
Custom XKey Class by authorblues
Flash: FP Version Checker (component) by JeremysFilms
Keycode Getter by gorman2001

Flash/ASP scoreboard
Flash/PHP scoreboard
Cross-domain policies

Sprite page list by different
Music and Sound Effect sites V2 by different

Bookmarking and favicons by Ozcar
Flash: Shortcut Keys by -Unknown-
Flash: Code Shortcut keys by Rantzien
Claymation info by schorhr
FOSS: Main
AS3 Language Specs
Fixing problems with importing sound
How to: Flash to animated .gif


- - Flash - Music - Images - -

BBS Signature

Response to As: Main 2006-05-16 04:45:23


ok, my tutorial: AS: Jumping Engine

Response to As: Main 2006-05-19 15:04:34



BBS Signature

Response to As: Main 2006-05-20 16:29:03



BBS Signature

Response to As: Main 2006-05-26 17:12:41


At 5/20/06 04:29 PM, 23450 wrote: http://www.newground../topic.php?id=489395

Nice tut's, i learned somthing.

OMFG!

BBS Signature

Response to As: Main 2006-05-28 15:11:20


As: Platformer with slopes

A much better platformer code than I had made before, also much shorter and easier to understand. Much simpler than any other codes out there, and it works the same if not better. Also easier to make.

Response to As: Main 2006-05-30 16:09:35



Sup, bitches :)

BBS Signature

Response to As: Main 2006-06-03 10:15:45


Response to As: Main 2006-06-03 16:40:39


My hard-worked on tutorial (I am not over-reacting, it took very long to figure this all out and write it down!)
AS: Basic Sidescrolling and moving!

Response to As: Main 2006-06-10 17:38:45


*Adds thread to favourites*

I'm just beginning Flash so this thread will deffinitly help me out. Thanks, Denvish!

Response to As: Main 2006-06-10 18:56:00


Wow! This thread helped me alot! It's really cool! But I need a tutorial that's called
As: Sytnax.

Puts head down in shame :(

Response to As: Main 2006-06-10 22:08:21


How did you get your site to look just like NG?

Response to As: Main 2006-06-11 05:32:30


i can never remember how to link gotoAndStop() in to a scene..... like gotoAndStop("Scene 1", 2);

and there are no tutorials with it in......

:*sigh


BBS Signature

Response to As: Main 2006-06-11 07:16:24


At 6/11/06 05:32 AM, Hoeloe wrote: i can never remember how to link gotoAndStop() in to a scene..... like gotoAndStop("Scene 1", 2);

and there are no tutorials with it in......

Is it not just like frame but take out the frame?

on(release) {
gotoAndPlay("scene 1");
}

or something like that?

Response to As: Main 2006-06-11 07:51:55


i love as:main..
i used it hudreds and hundreds of times!lol


BBS Signature

Response to As: Main 2006-06-11 09:18:23


At 6/11/06 05:32 AM, Hoeloe wrote: i can never remember how to link gotoAndStop() in to a scene..... like gotoAndStop("Scene 1", 2);

You put

gotoAndStop(frame, scene);

for example.

gotoAndStop(1, , "Scene1");

Please don't post AS questions here. This is where people can post AS not questions on AS. No offence, just the wrong place to ask.

Hope that helped :)

BBS Signature

Response to As: Main 2006-06-11 09:21:05


Here's something that I wrote on _xmouse and _ymouse, just about everything I could write about it.

My tutorial is here - Click Me (http://www.newgrounds.com/bbs/topic.php?i
d=503128
)

Response to As: Main 2006-06-11 10:23:20


Hey everyone, my first tutorial

Perfect Flash Cursor by Alpha eX

Feedback is wanted, good or bad.

Response to As: Main 2006-06-11 11:51:53


AS: Filters by GuyWithHisComp
or
<a href="http://www.newgrounds.com/bbs/topic.
php?id=503190">AS: Filters</a> by <b>GuyWithHisComp</b>

And please change -SNAIL- from AS: Date Object to GuyWithHisComp

Thanks.


BBS Signature

Response to As: Main 2006-06-11 12:04:33


At 6/11/06 11:51 AM, GuyWithHisComp wrote:
And please change -SNAIL- from AS: Date Object to GuyWithHisComp

Oh and change all of the ones that say Inglor to -fuzz-
:P

Response to As: Main 2006-06-11 12:28:30


At 6/11/06 05:32 AM, Hoeloe wrote: i can never remember how to link gotoAndStop() in to a scene..... like gotoAndStop("Scene 1", 2);

and there are no tutorials with it in......


*sigh

Yup, there is one called
As: Starting out...

Response to As: Main 2006-06-13 14:23:47



BBS Signature

Response to As: Main 2006-06-14 21:27:28


Someone make a globalToLocal and localToGlobal function AS tutorial! It's useful when you a deep MC inside lots of other MC's to compare x's and y's to MC's on the stage, such as shooting out of a rotating gun.


the events are merely fictional, written, directed, and acted out by all who create them

BBS Signature

Response to As: Main 2006-06-15 15:31:48


At 6/14/06 09:27 PM, Starogre wrote: Someone make a globalToLocal and localToGlobal function AS tutorial! It's useful when you a deep MC inside lots of other MC's to compare x's and y's to MC's on the stage, such as shooting out of a rotating gun.

Yeh, that would be handy. I can't find many tutoriasl on it on the Net either.


BBS Signature

Response to As: Main 2006-06-15 16:18:32


Response to As: Main 2006-06-27 14:25:55


more "advansed" on variables

AS: variables more