I sure do! Here is the library for the Delaunay / Voronoi content. I'm going to try to get the A* pathfinding up tomorrow; I was trying to put together an XML example much like in the original link written in AS3 (I reconfigured the library to take objects straight from AS2, having the id, x, y, and joined properties to mimic the XML file), but AS2 doesn't play nearly as nicely with XML as AS3 does. I'm going to put together a little example and repo for that tomorrow after work, pretty similar to the Voronoi one there.
At 4/19/22 02:06 AM, ferfhxoflos8 wrote:At 3/3/22 11:55 AM, Intrapath wrote:Just something I wanted to put out there for folks - I've converted most of this Delaunay triangulation and Voronoi tessellation library from AS3 to AS2 for this jam. On top of that, I'm working to get these A* pathfinding scripts set up to play nicely with the Voronoi library in AS2. If anyone has need of either (the Voronoi library could be nice for making background art in a menu, or maybe the node-based pathfinding can be used for a tower defense game or something), let me know, I'd be happy to share (just gotta strip out all the "why the fuck is this not working" trace statements from debugging)! I'm not totally sure I'll be able to finish my game, so I don't want to see that work go to waste.
I am interested in this. Where can I find it?
Do you have a link?