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Reviews for "Dangerous Dungeons"

Well, I sorta beat it...

Given the difficulty of this game (and therefore the time already spent in it) I'm not too motivated to search for the secret levels. It was kind of fun at first, but soon became VERY meticulous and unforgiving. Checkpoints were a nice touch; However: disabling a 10 point achievement for having 1 checkpoint halfway through a level that takes about 100 tries to complete? Really?

Art and music both get my highest marks. And even though I bitch about the difficulty, it's at least done on purpose. No "fake difficulty" due to poor programming here! Your controls are fluid and consistent. Hitboxes were a little big at times (especially the flame jets), but once you get used to it, it wasn't a big deal.

If you made the secret stages unlock for, say, beating the corresponding boss without checkpoints, that might motivate me to continue playing.

AdventureIslands responds:

Actually you can enter the secret stages at any point of the game, you just need to find where they are, but you receive the hints of their location only after beating stage 30. Then you are free to explore any stage you have beaten, you can just enter the stage, look around, then escape with Esc. Goto stage selection, enter new stage, rince and repeat till you find them.

You are right about the medals though, I will boost the ammount of points they give.

I like it.

Great game. Just having a lot of issues with controlling the height of my jumps. Would be nice to have a low/medium/high jump key for those with keyboards that stick.

Liked the game

The biggest issue was controlling. The jump was quick and some parts you purposefully made it to screw people over in speed runs. The bosses there is pretty much no point to trying to speed run on them (especially lava ones) since it's design to stop you and make it impossible to really try to beat anyone speed run time. Also jumping on edges and such can be hit and miss.

The re-playability is pretty low especially since you made levels really bad for trying to speed run it. There are some secrets and such that make you want to replay somewhat but your basically just playing the same levels and finding a new exit which really doesn't add much.

Fix the hit areas for the lava areas and the boxes. The flame should either retract completely or you need to lower the hit area because you require precise jumping otherwise with controls that isn't quite that good. There are times where I would dodge completely except I would die since the hit box on the flames are so large. The level with the boxes to avoid the flames have serious problems. Even then your running on an even platform to a box, you still push the box and need to jump on them. Also when the flame completely disappears there is a few frames where the hit box is there.

For the good, the puzzles and such are fun and its a nice plat-former, not really a puzzle. The bosses are more memory then anything though, remember where to run to and how fast to run. Before the lava levels the game was really good, only complaint would be spikes hit box was a little big. The graphics are good and the game was pretty fun up till the lava levels. I would make the bosses a little easier because as of now, the first boss is harder then the last stage before the boss in the game.

I prefer the remake, this has some annoying glitches.

:( ok?