Fun
"not a fucking highly developed game, like Nazi Zombies." Really? You think Nazi Zombies is "highly developed?" That's hilarious, really, quite hilarious.
Anyway, on to the game:
It's a fun little defense game with elements from other games we have already seen, yet it still brings something of its own to the table. I found it to be rather enjoyable and I have only a few issues with the game itself:
1. The voice work in the intro is muddy and could use some brushing up, otherwise the intro story was fine and intriguing.
2. The difficulty was a wee bit wonky at times. I found myself a wave 17 thinking that the game was extremely easy, then I got hit by a random enemy who had just broken through the wall and died instantly. It could use some rebalancing in changing the amount of pressure you feel during waves, while decreasing the damage you lost when attacked. Food for thought.
Now that I think about it, those were the only real issues I had.
The steampunk-esque atmosphere is great and makes for fantastic ambience in a game, bringing flavors and themes you don't normally see in games. The skill-point system was simple but entertaining, and the weapons (at least the ones I tried) seemed well thought out and felt that you got at least a little bit of an upgrade over your last weapon.
Overall, it's very nice and worth a look.