playable, to a point
some of the biggest issues i had with the game was as follows:
1. the turret could only target the 2 sides, and not the top. granted, it allowed me to defend the top alone without worrying to much about the flanks.
2. instant KO's: as listed before, if you are too close to the barrier, you can be 1 shotted.
3. a bit slow. the game play needs to be picked up a bit, not just the guns but the overall movement of the game.
4. shallow upgrade system. you easily can get to the bottom (where the good stuff is) within 7-8 levels. a bit more of a dynamic leveling system would be nice (such as, expanded base, extra turrets, another person (npc) running around, increased health)
5. confined... even with all you walls down, you can not leave your base.
6. where are all the people that you know, if you "have money" and "know people" that " you have used" where are they when you need them?
7. continue... either lose 1/2 of your Aether on hand, or xp. but having to restart really hurts.
8. end game? is there a boss anywhere to be found?
ok, enough bashing, here are some good sides of the game:
1. repair and fire at the same time. yes, if you hold"f" and left click, you can do both actions at once.
2. gore on or off, good choice for those that like it or not (i would like to see different colors too, other then green)
3. though i would always like to see more, weapon choices where at least varied enough to play with.
4. balance of Aether to cost. the costs and the amount collected balanced well. not too hard to get upgrades, but not so easy that you are killing everything without effort.
the game has a good base, just needs to be expanded upon. 4/5 and 8/10 for a great start.