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Reviews for "Agony: The Portal"

Pretty good

The game is well done, from the graphics to the combat system. Yet, the combat is fairly repetitive (I only played 4 kings in) and consists of fighting multiple melee enemies and archers of increasing power. The king/boss fights are the same formula only you have a super melee unit to fight. The only redeeming factors of combat were the magic and the combo system, which are done excellently. The graphics, while well done, are not diversified and you see the same things over and over with slightly different looks.

To other reviewers:
This game is not supposed to be an RPG; it does hav RPG qualities and features, but it is a sidescrolling fighter.

Oh, and about the shop. People. Chill. The way the game is setup, the shop seems like an afterthought and is unnecessary to play the game. I'd almost compare it to special features that make the game easier/more interesting.

Agony

The game takes a really really long time to finish, i did buy some stuff at the shop in the end though. (just by register at some sites with an email address you dont use and youll get your e-money for it, you people should stop whining about that, it takes 3 mins) But anyway, the game was pretty much the same the whole time, enemies and everything changed but nothing really new came into play, except for items that would cast waaaay too much spells (i got a mace with a 15% chance to cast comet, lightning, and the wheel thing at once) and thats pretty much overpowered

but the game was overall pretty nice, and that you actually could see your items in the game made it fun to play

also, when you equip a mace, your dude does the slam thing animation, when you equip something else while hes doing the animation he'll freeze.

anyway awesome game but you could have put in more items (and make a bit more original items; i mean ive seen like 100 maces with a skull at the end in this game)

Cool and awesome

But then, you wanted me to pay money. This is newgrounds, and it didn't have any games that made you pay back in the day. Now their everywhere and I predict this is the start to the collapse of Newgrounds. On the day when the site becomes fully packed with games in which you pay, and all members become money grubbing IRS workers, I hope its people like you that sit back and try your best to feel good for what you have done, what you created and how it destroyed everything Newgrounds members strived for originally.

Great, but...

After a while it gets a bit repetitive... especially the whack the bad guys, run away, heal, and repeat.

Also I found out that every once and a while when you start a mission you are stuck on the left hand side of the screen, unable to move, and your spell list isn't visible. Usually I go back to the menu and click continue campaign and then I can play that mission.

Besides these things it is still great.

~EXIS

P.S. For those who are reading this I beat the game in about 2 or 3 hours.

I suppose im in the middle...

My opinion rests between that of those who vehemently hate and those who like your game. I'll admit, I didn't play the whole game (I believe about half, I killed 4 kings) and from what I saw this game is alright, not great, but alright. A big complaint most people have about this game is "There's only one enemy, the goblin things" well there isn't, around the time I fought the frost king (second king for me, way up north) you see these fat trolls start coming. This shows exactly how far people bashing the game played, they couldn't even be bothered to play more than 1/8 of the game before going out of their way to write bad reviews. The other huge complaint I saw time and time again was the thing about the heyzap coins, as OEG (oneextragame) said they can be gotten for free and you don't need the items to beat the game. I didn't even take my free item and I beat half of it.

Now I suppose it's time for my complaints. The combat, all in all, was more than a bit bland, it was much too easy (I was playing on hard difficulty, I'm much too bored with the game to go back and try insane) and the skills and spells, aside from heal on the king fights, were completely unneeded. That brings me along to my second point, the skill tree was as unneeded as the skills and spells themselves. My biggest complaint is calling this an RPG. You can't simply slap in a story and a small (and to reiterate, unneeded) means of character development and call something an RPG (a rather common misconception nowadays.) An RPG takes immersion, it has to make you care about the world and it's characters (rather hard for a flash RPG, I know, but you had half a year to make a story that could draw you in). Now these last couple complaints are minor aesthetic complaints; the backgrounds did change but they were only recolored, that was a little lazy, and the text was hard to read at first because of the font (I got used to it around the 2nd or 3rd king).