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Reviews for "MagnetiBall"

good but...

One big problem, you couldn't use the wasd keys. needing to have to use the arrow keys and the mouse is very annoying.

no.

it was really creative but the magnets drew it too fast. And on top of that it made my computor freeze up and lag so much i almost killed my laptop. I have had the game closed for tem minutes and the music is still going. way too laggy even with low quality. i give four points to the creativity and great idea, but none to the ability to run the game

Good idea, horrible implementation.

While the concept is good, and offers alot of possibilities, the implementation is lacking at best, the level design is not challenging, and the computational load is massive, making the game lag. A that has timing as a gameplay component, should never lag.

I would also suggest slowing the pull of the magnets, as they are very frustrating to use, even when the game is not lagging.

Great concept, but you should have tested it abit more before release.

Poor Execution

The game had an interesting premise, but was executed too poorly to be a terrific game. The music could have been a little less annoying at times and the interface could have been smoother. I think that if given more time and polish, with maybe some extra features and detail, this game could be very good.

I couldn't play it

I got to do a few levels but starting at lvl 4 There was lag and as I went through more levels it was impossible to do the Risky Dive lvl because by time I clicked the magnet the ball went from the starting point to a trap.Looked good but I don't like it.