The good the bad and the ugly
Well, starting out playing it I was like cool, I liked the idea that was the good. After so many levels they get ridiculous, I watched the walk through for it and it's obvious that the game has more to do with luck than an actual physics base, that was the bad. However looking at the so called high score for the levels it was ugly, how could it be possible for someone to beat the level "easy bounce" in 12 seconds, seeing that is what made me give up after about the 30th time trying that level, even in the walkthrough it took over 12 seconds just to get the ball past the first part, you may want to check on that because with some having high records at one I seen was .88 seconds seems like you may have a bug. Anyways, as for constructiveness I would love it if you added more control over the magnets, if you click it each time you click no matter if its in the same resting spot or whatever the reaction of the ball is either way over exaggerated or it works, other than that a construct your own level would be nice, and maybe I know this is probably asking to much, but take out some of those dang spikes lol. Overall it did occupy me for about an hour, unfortunately it was a very angry hour trying to get the ball to move the way its suppose to when you use the magnets.