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Reviews for "Xeno Tactic 2"

Yea....

Might as well slap Canyon Defence 2 on this one

Things can be changed.

I'm giving this one a 6/10 because to me it honestly feels like I am not playing xeno tactic but something else. Feels like the real freedom of choise that came in the original xeno tactic has been taken away from the player in aspects of weapon placement and was replaced with customizable weapons which all have their flaws but it feels like being in between a rock and a hard place when it is coming up with the weapon placement. Plus there is the factor of the amount of time it takes for the turrents to come back around from the last wave, that is really eating up alot of time and is making the AI of the game not look that great. The graphics were alright but those were the things that were really getting to me with this game. If you do plan on making a xeno tactic 3 I suggest going back to the original system that you use and take some of the elements of this one and put them into it....just leave out the turret turning time.

Very Deep Turrent/Tower Defence game

I think of all TD games ever to come out, this is the most challenging without being cheap and the most deep. There are enumerable strategies that can be attempted within the levels. This differs greatly from other TD games where I feel like there is one solution that becomes obvious after a couple of plays.

I like game better then the originally Xeno Tactic, but this game doesn't give me the same heart pumping feeling that made the original feel almost like an action game. None the less, I declare this game the best Tower Defence game to date.

Not bad

It's a little bit to hard right from the start, I think if you were to give more money value to the kills, it would help upgrade a lil bit faster so you can stay up with the game difficulty. 8/10

yet another tower defence

this one is slow, the graphics are not bad and the wall idea is cute, but it just does not grip me