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Reviews for "Witching Hour"

ok.

it was simple and worked, there was a nice title screen, and good smoke effects. Perhaps you could add some more variety to it?

WarpZone responds:

That's the plan. But tell me, what kind of variety is most important? Powerups or enemies? Backgrounds or music? IM me.

Not bad...

The 'No Preloader' does take the whole effect down a notch though and will surely cause more important people ((AKA the n00bs that are so busy they can't wait 2 minutes)) not to watch and click '0' straight away. Gameplay was good, however, I did get confused at the start thinking my attacks weren't doing anything, due to the fact when you shoot the enemies there are no sounds of pain, or flashes of anguish! ;)
All in all, good game though, PERFECT for the Halloween Season!

WarpZone responds:

I was gonna add some sparks, but it was on the back-burner when sleep occurred.

Thanks for the feedback... back to work! ^^

nicely done but

you missed the power ups dude u^^ its a hell of the same thing over and over again.

WarpZone responds:

kk ^^

I agree

The art and style wasway above par, but the lack of powerups and sense of achievement really killed this game. Please continue to work on this game as it has alot more potential.

WarpZone responds:

Will do, man. It was really down to the wire with this project, and the hours blown on dead-ends didn't help either... hours spent trying to get MP3s to import (turns out you have to install Quicktime if your bitrate is above a certian arbitrary number... WTF Adobe?) Numerous complicated formulas I had to redo from memory just because auto-format can't tell the difference between order-of-operations parenthesis and function parameter parenthesis (here's a hint, auto-format, how about you just DON'T remove ANY superfluous parenthesis, EVER? Where's THAT option, Adobe?) And don't get me started on the preloader. Those jerks at kuripa kept telling me "Get rid of the timeline, your game will go faster!" I didn't find out that preloaders need to be on the main timeline until it was too late.

Uh... I seem to have digressed a bit. Thanks for your feedback. Now that I've had sleep, I shall hunt down that elusive potential.

wow

I agree youst basic gameplay but with awsome grafics.
But the enemys were amazing. For those WHO ACTUALY DIDNT CONTINUE
AFTER THE FIRST LEVEL:It got prety hard.
IT got a bit boring.