A decent attempt at an RPG
The game is okay, but there is one thing nobody on this site seems to understand: STRATEGY does not consist of having TWO buttons to click instead of one.
There is no reason to even include two different attacks; there's no advantage to either one. Just choose a weapon type and click that button until the enemy dies. The game literally may as well just pop up a window that says "You killed X unit!" or "Oh, you died in battle," because that's how much difference what you do makes.
This was an okay attempt, though. At least everything that was there worked. Just think about adding some gameplay to the next one.