So yeah my only gripe about the game jam is that it's two weeks. I'm guessing Austin got tired of all the assholes who constantly flame him about "making developers make crappy rushed games" and wanted to try to make it longer. Those players who complain really just don't get the point of a game jam.
So then I realized just because it's 2 weeks, you don't have to work for 2 weeks. So then I felt happy.
At 6/16/13 03:45 AM, PSvils wrote:
Man, can artists really only think of brawler type games?
While there aren't a lot of submissions, and not all of them are like this, it's a bit disappointing that these are supposed to be screenshots that are inspiring/new...and half of them are just 2 dudes facing each other with health bars on top...
I have a lot of faith in the artists of NG. The good submissions of any contest usually come in towards the end. And I think there will be two kinds of artists/submissions here. Artists who have never been involved in making a game before, but love to draw, and are ecstatic about the idea of having their art come to life in such a way, and artists who are partly game designers that know how games work and will make interesting concepts for fun games. I think there's a place for both in this contest.
Something like this for example, looks very interesting, but also makes me think multiple people may end up making the same game.
I think Austinbreed did this, or got it from somewhere, either way, it's not in the art portal but would be fucking awesome as a game. "The Vultures Drinking Game"