At 10/14/12 03:38 PM, MSGhero wrote:
I don't think we're gonna finish in time for the jam :S
Family stuff to do, no telling when I'm even getting backOh well, we have a good game, just need time since none of us could make use of the entire 48 hours (I might have spent 8 hours when I could have reasonably had 12-15, more if I pulled an all-nighter). It'll make a good post-mortem, though.
We're getting squeezed on time a bit, we haven't even started worrying about sound yet, though we have the theme track. But the engine is up and running with some bad ass scripting shit (not really scripting, just assigning variables and stuff), so that's a lot easier to make changes to the level.
Art coming along awesome too!