At 3/27/18 02:56 AM, RightTime wrote:
As a side note, I've been tossing around the idea of a Newgrounds Medal Derby as something to get the rest of Newgrounds a bit more excited about medal hunting. Other users have mentioned similar ideas in the past, so here's mine.
1. The Medal Derby would take place over a set period of time, say 1 - 2 weeks.
2. Participants would have to register prior to the start of competition to be included.
3. Prizes would be awarded to the users that gained the most points (and perhaps medals as well) during that period. This way any person would be able to compete in it.
4. Prizes could be: supporter status, donated video games, art from notable NG creators
What do you guys think? Is this something that could work? Do you have any suggestions that would make it better?
Bad idea because it's skewed in favor of those with fewer medals. Also anyone could just make alt accounts, then re-get a bunch of easy medals to win something like that. I think once you include actual monetary or physical award prizes, you're inviting all kinds of bad behavior and gaming the system.
And there is a huge difference between someone slogging through all of the selfdefiant games versus someone working their ass off to get through, say, Cathode Raybots. And someone with the skills to get through Cathode Raybots would have tremendous skill, yet almost no medal points to show for it. Someone slogging through the selfdefiant games will skyrocket in points overnight.
At 3/30/18 12:47 AM, Bobogoobo wrote:
Found another mostly easy mine of up to a few thousand points: https://mrnannings.newgrounds.com/games/
His games are not easy though. Most of those are incredibly hard games skill-wise, or require inordinate amounts of luck. One of them (Green Gunner) doesn't even properly award medals to lots of players (myself, included), but does work for some.
I mean if you just want to play games in accounts that have lots of medals points, go play up all of fortunacus games. It's extremely hard to get full medals in most of his games, but you do get rewarded with amazing medal points if you do -- one of exceedingly few people whose games top out at more than the normal max of 500 points. Another would be matt-likes-swords. Those are not easy games though.
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@blastvortex you're pretty good (I looked at your medals) but you haven't played very many games at all.
Know that there are tons of games I had fully-completed out medals-wise, and quite hard games at that, which have later been removed for whatever reasons. So my medals points would be even higher, and that's not even including all the games that cheated me out of medals but just medals I had on my profile.
If you lose a game here or there, yes it's aggravating, but games are usually removed because the medals stopped working, or the author took their own game down for some reason, or Tom Fulp himself removed the game due to security concerns (happened to me in a hard game I had lots of medals in), and so on.
So while your work and your scores will be lower, and that's frustrating, but keep in mind how much more that tends to be the case for people higher on the top medals list. I'd be really surprised if there's anyone high-up who hasn't had that happen.
Personally I think they should take out all the medals from games requiring the Unity Webplayer plugin. If those authors want to keep medals in their games they should convert to HTML5 format, which Unity3D allows you to do. These never worked under Linux and they're even working for fewer and fewer people under Windows these days as I believe they only work in Internet Explorer anymore, and even then doesn't work on all Windows machines and there's all kinds of install problems for people trying to get the plugin to work. Google search on the matter will turn up all kinds of issues where the plugin just cannot be made to work, even on Windows machines, for lots of people.
@HerbieG @Nijsse @EdyKel @Shantom thoughts on this?