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Reviews for "Dungeon Scroller"

It's alright! Not nearly as precise or as difficult as people are saying, it's pretty short and easy. Performance is fine for me on Firefox. Suffers the most from its pacing. dying can set you back half the level~ but doesn't respawn enemies or anything, so it's just a LOOONG trek back

for me 9,23 was hardest you just need patience to finish it
it would be fair if enemy location resets every time dies
cute ending tho

The timing on this thing is a beast. Graphics good, gameplay just frustrating. Nothing fun about it.

This shit slow, the "C" button doesn't work and the snail goblins in level 9 are made worse because how slow the gameplay is.

This isn't a "casual platformer". This is a high precision auto-scroller. The precision needed makes a lot of the levels more frustrating than fun. I completed the game hoping it would get better at some point, but I just found myself not having fun because of how tight the tolerances were on so many jumps. Z should make you stand still instead of back dashing. The sword attack shouldn't have a lunge built into it. The sword should also either have a much faster swing speed or you should just get rid of the 2 health enemies. Figuring out that those enemies just require this stupid z+c double smash is just another annoyance. If the levels had been designed so you'd have to tag the 2 health enemies once, reset your pathing with them, and then hit them again, that'd be different.