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Reviews for "Forgotten Dungeon"

Ambience and environment is good, gameplay and user experience is non existence. I like the idea of including a game system as a part of the UI, but it takes more from the experience than it adds as it is. Personally i think this game needs more grappling hooks and sex scenes.

The gameplay sucks and the way it is demotivates me to keep playing, I'd suggest adding more sound effects and some better music, give gameplay more priority as well.

Just bad. Janky, can't see shit, wonky hitboxes, enemies hit you multiple times on the first frame in a new room, activating levers and picking up secrets doesn't always work.

Why did you make good graphics and then fit them in controller
It hurts
The literal screen is only like 1/10 of the window, i cant see anything
;; Play on fullscreen???? how about just instead of that **** you make an option which displays an animation to zoom in leaving only the game and showing nothing of the controller

This is poorly executed. The way you can lock yourself out of the entire wing, and thus never assemble to key, just kind of sucks. The combat is awkward. The looped wind in the background grows rapidly annoying over time. The scratched out map might have worked if the map was complicated enough to cause confusion once you could not see it anymore. But one or two looks at it, and you've pretty much got the lay of the land. The game technically does function. The idea of being the "next" adventurer in as dungeon, so the loot is all gone, was clever. This was tedious, and not much fun.