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Reviews for "Blake Strongflank Escapes"

There's no problem with a difficult game, but don't expect players to sit through the entire game without breaks. Why are there no save points or level select?

I can't get past this level. This wouldn't be a problem if I could take a break and come back later, but instead, I have to replay the entire game up to that point.

almostnot responds:

A reasonable request combined with an unreasonable score.

Thank you for playing nevertheless.

There are not many keys in this game. Yet you find a way to flaw it by making wall jump awkward and counter intuitive. Not only that but there is barely no reason to keep the player wanting to finish this puzzle when you barely made any effort into the story/The reward, it is going to be yet another parkour game. Plus I find the minimalist style of gameplay reminiscent of Thomas was alone to be an excuse for actual effort in level design and a damn shame.