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Reviews for "Combiner"

Eh. This game wasn't exciting or exhilarating. Not even for me, when I play mostly puzzle and logic games. I like the concept, but there should be more punishment for not using all of the colors on the board. In fact, if you were really ambitious, you would make it so you could only pass through the door if all colors would be used. Gameplay-wise, it felt a tad tedious, especially when having to constantly move back-and-forth, chasing down the colors when the solutions to most of the levels were pretty obvious. I played for about half an hour and nearly completed about 70% of the playable game. I wasn't really too impressed overall. I wouldn't say that I wasted my time, however, as it was just interesting enough to make me play for a good bit of time.

I feel like if you made the movement a little more fluid, increased the difficulty a bit, and added some kind of reward for full completion of a stage (if that's even possible for all of them) and/or some kind of punishment for not full completion (I don't know, perhaps a score keeper or something of the sort?), then I feel as if the game would be a little more engaging.

Not a bad game at all, I just feel as though there was something missing. I hope my review helps.

Good job,
-Zac333

Somewhat interesting puzzle, but in some levels it is possible to collect colors even after the path to the door is clear. Approaching the door while having a color does not allow the door to open, but rather than being blocked the player character passes through the door, allowing one to travel outside of the level. Levels quickly start relying on clutter in place of cleverly arranging a minimum of elements.

The game mechanics were well done and simple. However, the level design is terrible! It seems like you focused more on mundane back tracking and lengthy mindless paths rather than something that requires logic or problem solving. Sorry, the level design killed it for me.

Feels like Im playing Atari with a keyboard :( Sorry I just did not find this fun or entertaining in any way.

As per usual, color shade choices make this game incredibly frustrating if not impossible for those with varying forms of color blindness. It's really not that hard to choose different shades of colors or implement some sort of symbol system in conjunction with the existing color system. Not everyone sees the world the way you do.