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Reviews for "The Blind Swordsman"

very, VERY unique concept and a GREAT idea. very difficult and challenging, but if i were to make a suggestion i think it should be easier to restart a level. at some points you repeat the same thing over and over again, and hearing yourself die x100 gets very infuriating. maybe have it binded to a key so you can instantly restart, like r or something.

Great quality game but I wonder about the gameplay. Is there a way to figure out how to defeat the enemies or is it simply random trial and error? Yes, I get that you have to turn toward the enemies but I haven't been able to figure out the "weak spot" for the second enemy. I tried to listen to various things but maybe missed it ... ?

Evil-Dog responds:

Seems like additional cues for when to strike would just make it blatantly obvious when to kill every enemy...so not sure what could be added.

I give a good review for such original, bold, and brave concept. By making such game, you take the risk to either people will love or hate this game, since it will work, but it was as thin as string, only a very small amount of gamer would see it work. However, I find it very creative and it was extremely interactive.

However, I will for now only be able to defeat the first enemy, how the hell I play with this broken headset that only have left one work? It still interesting though. And it certainly sharpen my skill.

the concept is kinda interesting, guess we now know how a blind fighter fight but this game kinda frustrating, just when you press the button thinking it was the right moment, then you die. still, an original and interesting concept. keep up the good work

damn arrows, can't get past those archers -_-